Fallout 4

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Ragoda

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Ragoda

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29 comments

  1. Ragoda
    Ragoda
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    Nice pictures again range85! I especially liked the diner's new look!
  2. gquat
    gquat
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    Kannst du mal in der ESL-Version die IDs reparieren?
    Du hast da so einen schönen Ort für deine Siedlung gefunden. Es wär schade wenn die ESL-Version nicht auch so schön wie die ESP funktionieren würde.
    Das ist, glaub ich, auch der Grund für den Bug von DevinJam.
    Ich habe bei mir, einfach die IDs von FExx(1)7xx auf FExxx8xx geändert.

    Can you repair the IDs in the ESL version?
    You have found such a nice place for your settlement. It would be a pity if the ESL version would not work as well as the ESP.
    I think this is also the reason for the bug in DevinJam.
    I simply changed the IDs from FExx(1)7xx to FExxx8xx.
    Thanks for your mod!
    1. Ragoda
      Ragoda
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      • 190 kudos
      I am sorry but I have stopped messing with ESL's, they are more bother than they are worth.
  3. LeaLaGeek
    LeaLaGeek
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    Very good, you can create a new settlement? The Vault 75 ! ? :D
    1. Ragoda
      Ragoda
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      • 190 kudos
      Internal settlements are tricky, bit over third have bug that prevents their use. Like here at Andrew Station.
    2. Coldtrain2000
      Coldtrain2000
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      Couldn't you use vault 98 in away and use the scripts from that mod to create an internal settlement?
  4. Ecks66
    Ecks66
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    To anyone who is having trouble getting sending companions or other settlers to Andrew's station here is what worked for me.

    I reverted to an old save and tried again to no luck a few times, after I tried activating the settlement from the workbench itself it worked perfectly. I'm not sure if it was luck or not that it worked then, but hopefully this can help anyone else having the same issue.
    1. Ragoda
      Ragoda
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      • 190 kudos
      Oops, I have never said it in my MOD's, but although they are all set to be owned by player initially, it is TOTALLY BEST to activate them first from Workbench before starting to build on them and setting supply routes etc.

      Thank you for pointing this out Ecks66!
  5. Ertwander
    Ertwander
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    Thanks for turning Andrew Station into a possible settlement; it makes the way to the castle a lot more easy. But i can´t send folk from other settlements there. It doesn´t show up in the list.
    1. Ragoda
      Ragoda
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      • 190 kudos
      This seems to happen occasionally to different people at different settlement MOD's and it has happened to me also. It is usually fixed by either starting again from save just before taking possession of the settlement, or by fiddling with the Load Order. There are other things you can try also, but those two are easiest to try so should be done first.
  6. RikimaruLDR
    RikimaruLDR
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    • 11 kudos
    Your mods are great! :)
    1. Ragoda
      Ragoda
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      • 190 kudos
      Thank you! :)
  7. avahzd
    avahzd
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    • 10 kudos
    Do these (all your new settlements) work with Nuka World raiders in the Commonwealth? I have tried to get my raiders to enslave er umm I mean work with these settlements for supplies, but I get the "no can do boss" from what his name. For some reason I just cant take these over once I build them... Settlement only has stock settlers.
    1. Ragoda
      Ragoda
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      • 190 kudos
      These are vanilla Fallout 4 MOD's.
  8. Basil44
    Basil44
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    • 51 kudos
    Thanks for Andrew Station!

    Can I ask for an external settlement at vault 111?
    Small, within the boundaries of the fence?
    1. Ragoda
      Ragoda
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      • 190 kudos
      Sort of mini settlement? Since that is small.

      Edit: AAAHH LOL! My bad, I mixed 81 and 111. Yes, I can make 111, just, isn't that been done already?
    2. FenrirIII
      FenrirIII
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      • 12 kudos
      And yet no one has done the Nuka World Transit Center!
    3. Basil44
      Basil44
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      Ragoda,
      rummaged all nexus - did not find :(
    4. Basil44
      Basil44
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      FenrirIII,
      Nuka World Transit Center here - https://www.nexusmods.com/fallout4/mods/23895
    5. Ragoda
      Ragoda
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      • 190 kudos
      Well Basill44, if there isn't one already I'll look into it then.

      EDIT: Done and in testing!

      EDIT 2: Published!
  9. Hunterwhite1997
    Hunterwhite1997
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    • 0 kudos
    Appreciate it again brother, you’re the best!
    1. Ragoda
      Ragoda
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      • 190 kudos
      You gave good idea!

      I need to add here that Andrew Station was actually suggested to me by aegean77 even before you Hunterwhite1997, but I just totally forgot that. Bad me! Anyway, he's also given credit now, so all is good I hope. :D
  10. MrEggs0925
    MrEggs0925
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    A Very nice mod. I have been wanting to turn that whole area into a settlement with its proximity to the castle and all for a while now. So many thanks for that. Anyways have you ever thought of turning more military locations into settlements? Like those checkpoints or even the bases like Fort Strong, Hagen, etc... Just a suggestion but it might make for a cool settlement.

    Anyways a nice mod for a nice area so a definite thank you from me.
    1. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      Thank you!

      About military locations, I have not really thought checkpoints as settlement sites, hmm, but if they have something interesting also then why not! Fort Strong is something I want to do as settlement in near future, unless someone else does it before. And Fort Hagen I have already made with settlement bundle called FORT HAGEN IS OURS. :)

      https://www.nexusmods.com/fallout4/mods/30131?tab=description
    2. MrEggs0925
      MrEggs0925
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      Oh, that's great I didn't even know about that mod you made. Definitely will give it a try now, thanks for that!