30/12/18 - Until further notice, I won't be updating these patches. Despite numerous complete re-installs, Fallout 4 is crashing randomly and this has pretty much completely killed any enthusiasm I had to work on this. I'm giving blanket permission for others to integrate, improve and update my work until such time as I come back to it.
May be a mod dead in the water but. Does the patch work with the new Rangemaster [Remastered] mod......? I have not seen the "Until further notice" so I will assume right now that if this does not you wont make a update to do so.
I never liked trying to dig through all the hundreds of weapon mods out there on Nexus, but now I'm to the point of just installing whatever you decide to make a patch for lol. Thanks for the patches. If you ever have time, could you make a Unified Clothing Overhaul patch?
Glad you're enjoying them, I'm pretty picky with what I add to my games to be honest. My forehead always does a little bulge when I open up the .esp on a beautiful weapon to find it hasn't been implemented in fully fledged way (I'm looking at you, CROSS_BreakActionLaser)
I'll take a look at UCO when I have time but by the sounds of it, it doesn't do much different from Armorsmith Extended. If that's the case, I may not attempt it considering Reshirou has just completed a pretty exhaustive patch for that.
a request for Service Rifle (my fav weapon from FNV) https://www.nexusmods.com/fallout4/mods/32361 and Beretta Px4 Storm (my fav handgun irl) https://www.nexusmods.com/fallout4/mods/27681 EDIT: also this fallout classic Mauser pistol https://www.nexusmods.com/fallout4/mods/14141/
Flechette receiver for Caravan Shotgun need to be updated for the latest ver of UFO, because now it doesn't add armor penetrating anymore, but bleeding damage instead. Dragon's Breath receiver also need a litte update for the recoil value.
I'm glad you've got LAER in the works, can't wait for that, also, I know I'm suggesting a lot, but would you consider the (recently reanimated for a second time) the Chinese Assault Rifle mod? I know it's a touch redundant given that Handmade Rifle in a way serves a similar purpose, but the aesthetics of WastelandMelody's remake of CAR are really something, and I feel it could find a place within the arsenal with some of its unique setups.. https://www.nexusmods.com/fallout4/mods/27430
Next update will come sometime soon with a couple of the patches I'm working on, as well as some updates to silly mistakes I've made in them. There won't be (too many) big functional changes, just stuff like incorrect models, bass ackwards descriptions, etc.
Also, as of now any Damage Threshold Framework patches are provided as-is. For me, the mod works for one launch of the game (if I'm lucky) then will crash every time I get into combat, even while the mod is simply installed and not activated. I'll still add secondary patches for things like shotguns and other scatter shot weapons, but will not support it beyond that.
I'm looking to eventually make a more complicated all-in-one patch to include these plus a few other PAs, since just adding them randomly to leveled lists doesn't cut it for me. Added them to the list, but this one might be a while yet.
If I may suggest, compatibility patch for LAER? https://www.nexusmods.com/fallout4/mods/30868 And maybe the recently released Beretta by FadingSignal. https://www.nexusmods.com/fallout4/mods/34589
Thank you for your work on this, as in part my reluctance to try Unbogus was lack of support for some of the weapon mods.
Adding them to the list, gotta admit I never looked at the LAER beyond the 1st preview and thought it looked a bit goofy, glad the actual mods on it add some spice
As far as I can see, this mod has a lot of the changes that UFO already makes such as the removal of health scaling and increases to maximum levels in encounter zones. The only thing it really does differently is give Power Armor an absurd amount of extra resistance which doesn't fit the balance of UFO at all, so I'm going to have to pass on this one, sorry.
Someone else is actually currently making a patch for Weaponsmith Extended, so please look forward to that :) I will however be making my own patches for some of the individual weapons available in that pack.
finally, i used my fo4edit to balance some weapon since they are kind of broken including chainsaw are bug but i hope he/she made a non version of it due for some fixes and rebalanced patch. thanks for the news so i might go back on unbogus again.
Combat_Tommy.esp is the Satojomov Armory mod, when they first released it the mod only had parts for the Submachinegun but it grew from there. I'll make sure to add an extra note in the description during installation to make that a bit clearer.
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I'll take a look at UCO when I have time but by the sounds of it, it doesn't do much different from Armorsmith Extended. If that's the case, I may not attempt it considering Reshirou has just completed a pretty exhaustive patch for that.
Service Rifle (my fav weapon from FNV)
https://www.nexusmods.com/fallout4/mods/32361
and
Beretta Px4 Storm (my fav handgun irl)
https://www.nexusmods.com/fallout4/mods/27681
EDIT:
also this fallout classic
Mauser pistol
https://www.nexusmods.com/fallout4/mods/14141/
Dragon's Breath receiver also need a litte update for the recoil value.
Also, as of now any Damage Threshold Framework patches are provided as-is. For me, the mod works for one launch of the game (if I'm lucky) then will crash every time I get into combat, even while the mod is simply installed and not activated. I'll still add secondary patches for things like shotguns and other scatter shot weapons, but will not support it beyond that.
https://www.nexusmods.com/fallout4/mods/14581
https://www.nexusmods.com/fallout4/mods/11017
https://www.nexusmods.com/fallout4/mods/26251
https://www.nexusmods.com/fallout4/mods/14515
And maybe the recently released Beretta by FadingSignal. https://www.nexusmods.com/fallout4/mods/34589
Thank you for your work on this, as in part my reluctance to try Unbogus was lack of support for some of the weapon mods.
https://www.nexusmods.com/fallout4/mods/10737/?tab=files