Fallout 4

26 comments

  1. drabmajesty97
    drabmajesty97
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    a few of the mods aren't available to download btw
    1. DoloresKleyborne
      DoloresKleyborne
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      https://bethesda.net/ru/mods/fallout4?number_results=20&order=desc&page=1&platform=&product=fallout4&sort=popular&text=CREAtive%20Clutter
  2. vronykah
    vronykah
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    • 137 kudos
    What a fantastic idea and implementation! I am not gaming really, just modding right now, but wow. Definitely added to my list for another playthrough!
    1. DoloresKleyborne
      DoloresKleyborne
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      Oh my God! )) To hear a compliment from you is a great honor for me, I love your incredible modifications, thank you so much!!!
  3. livipup
    livipup
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    How did you do the lighting?
    1. DoloresKleyborne
      DoloresKleyborne
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      SOE pack and fantasy
  4. QBit71
    QBit71
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    Damn, amazing!!!
    1. DoloresKleyborne
      DoloresKleyborne
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      Thanks!))
  5. sudexi2512
    sudexi2512
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    Sick!
  6. ferogain
    ferogain
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    VERY clever idea. Nice.
    1. DoloresKleyborne
      DoloresKleyborne
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      Thanks! )
  7. lonewanderer345
    lonewanderer345
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    Wow. I don't know if I'll use this yet (very early days in a new playthrough) but you've really made fantastic use of the Mechanist's Lair, so Kudos to you for that, and I'm downloading to have ready!
    I've never known what to do with the place, so end up doing nothing and never returning there post-quest, but an underground settlement around a nightclub, with Servitron bunny girls might be just the ticket!
    1. DoloresKleyborne
      DoloresKleyborne
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      Thank you! I still have unfinished battle arena and brothel casino)) So I understand you))
  8. lasse1001
    lasse1001
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    What an excellent idea! I've never knew either what to do with this settlement, but now that I found your BP, it fits just perfect with the mechanist booth as a DJ -place Thanks.

    Here's the required mods if you want to place them in the description and there's also a tag to add just for Blueprints:
    Spoiler:  
    Show
    Fallout4.esm
    DLCRobot.esm
    DLCWorkshop01.esm
    DLCworkshop02.esm
    DLCWorkshop03.esm
    Homemaker.esm
    LeatherChair.esp
    Not Your Average Neon.esp
    CleanSettlement.esp
    XnjguyFilledMods_AIO.esp
    MoreColorfulPottedPlants.esp
    AIO SS.esp
    dinoshelf.esp
    dinoshelf_retex.esp
    V's Stylish Decor2.esp
    cartman1975_concrete-glass.esp
    Old World Plaids.esp
    AES_Renovated Furniture.esp
    AkaSinger.esp
    AkaSingersWardrobe.esp
    Passthrough.esp
    SettleObjExpandPack.esp
    MadKea-01.esp
    OCDecorator.esp
    OCDecoratorDLC.esp
    CREAtiveClutter.esp
    1. Deadrock
      Deadrock
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      • 1 kudos
      thanks for required mods now i know why its not working for me
      this mod looks great
    2. lasse1001
      lasse1001
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      I don't have all of them either but with this, I really have something to start with. Fill it up with all other mods you use. Btw; The install path is wrong if you install it with any modmanager, so you have to put it in manually in any of your 1-50 slots. Perhaps that's your biggest issue is?
    3. Deadrock
      Deadrock
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      i think thats my issue but i have no experience adding manually
    4. lasse1001
      lasse1001
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      Go to Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints and you probably now have a folder named "Mechanist Club" in there, open it and move the bp_dolores__180926170726.json into a new folder inside the blueprints -folder named anything from 1 to 50 and drop it in there. You can then remove the "Mechanist Club" -folder after that if you want to. Transfer Settlement only reads folder named 1-50 (You do have Transfer Settlement and that mods requirements installed? This is not a single mod)
    5. DoloresKleyborne
      DoloresKleyborne
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      • 8 kudos
      Thank you for helping people. Where to put the list you gave? Forgive my stupidity.))
    6. DoloresKleyborne
      DoloresKleyborne
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      Deadrock, Enjoy ! : )
    7. lasse1001
      lasse1001
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      Np. Well, if you want to, you can put it on the description page but it is your mod, your rules. Also there is a special tag to add just for Blueprints so people finds them easier and perhaps you should remove the "Download with modmanager" -option as it will either mess with peoples blueprints, or overwrite already existing blueprints users might have. Its safer if people learn to add them in manually, but as I said, its your mod Thanks btw.
    8. DoloresKleyborne
      DoloresKleyborne
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      Thank you:) did as you said.
  9. SnowFox910
    SnowFox910
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    You should add some tags and polish your description a bit. Maybe a note to check the requirements at the top, that's quite a healthy mod list.
    1. DoloresKleyborne
      DoloresKleyborne
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      This is my first time posting a mod, can't figure out which tags will fit? And what exactly do we add to the description? Sorry, English is not my first language))
  10. Keleigh3000
    Keleigh3000
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    • 133 kudos
    It looks amazing. Is there a quest to open the club or do you just install it post Automatron and shazam, club?
    1. DoloresKleyborne
      DoloresKleyborne
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      Thanks)) Just install, no quests)