Leaf piles don't make sense at all. Because in vanilla game there are no leaves on trees, but developers included leaf pile meshes in game and placed them in world. So, yeah, ask Todd.
Leaf piles would've turned to dust ages ago if we're using the logic that the trees are all dead. And that's ignoring the fact that the trees would be basically almost gone or broken down themselves, and if that was the case then so would all living things. And all the miscellaneous trash and everything else would've surrendered to nature. Almost nothing in fallout is meant to be realistic.
same.. im wondering as well.. but looking at the file preview, it seems fallenleaves01_n and blastedforestleaves01_n got file size increase each... so i guess better image quality?
There's some tweaking of the "diffuse maps" too, but yes the main difference is the normal maps. In v1.0 the normals are 1k like the specular maps whereas in v1.1 they've been made 2k. They thus now match the 2k size of the diffuse maps - or as I call them, "textures" because normal (or what I still call "bump") maps and specular (aka "shine") maps are not textures but lighting and reflectivity information. That's why we called bumps and shines "maps" rather than "textures". They should go back to calling them what we did a few decades ago. It made more sense than all this fancy gobbledygook. Ok, old man rant over. Thanks for reading. Move along now because I need a nap after all that...
Would it be cool if I port this to Xbox? I'll give you full credit but I will also be using photoshop to lower the resolution to 1k... us Xbox plebs don't get much mod space unfortunately :/
It's such a beautiful re-texture, I always wanna mod those piles out of the game then I remember "Can't, Bethesda used those to cover their crappy geometry" but with this I don't mind them at all, sure it makes the game look more Fall than Fallout but it is what it is.
I mean, they're not leaves in respect to leaves on trees. This re-tex is a variation of a garden ivy. I think it looks good though. Maybe the Commonwealth needs some ivy. Hehe.
I am still thinking about this... I imagine someone made them and Todd was like, WTF dude, all the trees have been dead for two hundred years! Why are you making Leaf piles?? And then he Said, well Just add them in anyway, They look so bad people will just think its mud.
There is a perfect Niche for turning leaf piles and flat debris/trash into pine needles to go with all the pine tree mod's, a perfectionist would even add different foot step sound's to them as there are with wooden and stone floor's.
I like this but currently have my game as a desert so am going to download to endorse but don't know when or if ever I will use it, still it's a definite improvement and adds to a few similar mod's another take on what those piles should look like.
As for them not being leaf piles, well they are it's just one of the idiosyncrasy's of the game the tree's are supposedly all dead (Especially in earlier fallout Lore such as fallout 3) but there are leaf piles and even autumn like leaf falling affect's (possibly left in from Skyrim like a few other assets) that don't make sense to a fallout 4 purist but take the game as it is and they most certainly ARE leaf piles, how and why they never decayed or got blown away or used by insects in the past 200 years though is just one of those mysteries of what the hell were Bethesda even thinking kind.
Now ThisNameIsUsed2 if you go to fallout 3 in the capital wasteland you will meet a group of TREE cultists whom live in a place they call the Oasis and worship this guy. https://fallout.fandom.com/wiki/Harold
Whom thanks' to a mishap with a vat of FEV has now slowly been taken over by a tree that started growing out of his head, not just a single tree but he has since become an entire forest of tree's all interconnected by the root system.
So arguably while there are supposedly no more ORIGINAL tree's in the fallout 4 universe there are mutant tree's AND genetically modified or recreated tree's in the institute, the institute also once began to work with the other human survivors above ground before turning on them so it is possible that before they betrayed the humans above ground following a falling out that they may have given them some seed to plant or even began to plant tree's in an early attempt to re-engineer an eco system of sort's in the wasteland. There are also other potential sources for the plants that have recolonized much of the wasteland such as Vault 22 in New Vegas. https://fallout.fandom.com/wiki/Vault_22 Though it is unlikely they would have made it so far across the U.S already, that vault is also more relevant to spore carriers dead human's that are like plant zombies but far faster than ghoul's. https://fallout.fandom.com/wiki/Spore_carrier
So there is room for leaf piles, there genetic make up may mean that they are unpalatable to insect's and so they may last for decades without rotting away (that or Bayer/Monsanto got to them).
38 comments
It's such a beautiful re-texture, I always wanna mod those piles out of the game then I remember "Can't, Bethesda used those to cover their crappy geometry" but with this I don't mind them at all, sure it makes the game look more Fall than Fallout but it is what it is.
Ask Todd.
Good job OP. I like the style.
I like this but currently have my game as a desert so am going to download to endorse but don't know when or if ever I will use it, still it's a definite improvement and adds to a few similar mod's another take on what those piles should look like.
As for them not being leaf piles, well they are it's just one of the idiosyncrasy's of the game the tree's are supposedly all dead (Especially in earlier fallout Lore such as fallout 3) but there are leaf piles and even autumn like leaf falling affect's (possibly left in from Skyrim like a few other assets) that don't make sense to a fallout 4 purist but take the game as it is and they most certainly ARE leaf piles, how and why they never decayed or got blown away or used by insects in the past 200 years though is just one of those mysteries of what the hell were Bethesda even thinking kind.
Now ThisNameIsUsed2 if you go to fallout 3 in the capital wasteland you will meet a group of TREE cultists whom live in a place they call the Oasis and worship this guy.
https://fallout.fandom.com/wiki/Harold
Whom thanks' to a mishap with a vat of FEV has now slowly been taken over by a tree that started growing out of his head, not just a single tree but he has since become an entire forest of tree's all interconnected by the root system.
So arguably while there are supposedly no more ORIGINAL tree's in the fallout 4 universe there are mutant tree's AND genetically modified or recreated tree's in the institute, the institute also once began to work with the other human survivors above ground before turning on them so it is possible that before they betrayed the humans above ground following a falling out that they may have given them some seed to plant or even began to plant tree's in an early attempt to re-engineer an eco system of sort's in the wasteland.
There are also other potential sources for the plants that have recolonized much of the wasteland such as Vault 22 in New Vegas.
https://fallout.fandom.com/wiki/Vault_22
Though it is unlikely they would have made it so far across the U.S already, that vault is also more relevant to spore carriers dead human's that are like plant zombies but far faster than ghoul's.
https://fallout.fandom.com/wiki/Spore_carrier
So there is room for leaf piles, there genetic make up may mean that they are unpalatable to insect's and so they may last for decades without rotting away (that or Bayer/Monsanto got to them).
I have done a colour edit of the brown version of Ivy HD mod by louxor8071, to better blend with your favourite leaf piles texture mod.
Ivy HD Recolour
Enjoy.