This page was last updated on 19 March 2021, 6:45PM
Changelogs
Version 1.3
- Fixed sneak modifiers to prevent long-range aggro from enemies.
- Tweaked head-shot conditions to eliminate occurrences of thick-skulled Trappers.
- Further tweaks to the Combat Shotgun and Double-Barrel Shotgun, including adjusted weights and damage.
- Fix all occurences of Super Mutants, Deathclaws, Radstags, and Yao Guai losing limbs too quickly.
- Balanced Feral Ghoul damage to be more forgiving, as they were proved to be dealing too much damage.
- Further changes to specific NPC body part modifiers to iron out damage inconsistencies.
- Tweaked Dogmeat's paws to be quieter, if installing my Dogmeat mod in this pack.
- Fixed various small incosistencies in FO4Edit with texture hash values. Nothing you will notice.
- Updated my LITE Version to 1.3. Included in this FOMOD for more relaxed players.