Fallout 4

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migeli93

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migeli

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25 comments

  1. dpsampson
    dpsampson
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    Just out of curiosity, how did you make the new texture?

    Awesome, looks heavenly now, esp. at a church - Endorsed.
  2. entgineer
    entgineer
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    could you do one for brick walls like the one at the railroad HQ?
  3. Wiwa4444
    Wiwa4444
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    This looks pretty great, but would it be possible for you to also do a version that looks dirtier and more weathered like the vanilla textures?
    1. DoubleM92
      DoubleM92
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      Ye, that's what I thought, the game needs enhanced weathered textures to not clash with the post apocalyptic world.
      I installed this mod, it's good, but I would like that too that autor realized a weathered version.
  4. Marko12716
    Marko12716
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    how does this affect performance? some mods that replace ground texture like vivid landscapes Up the performance does this do the same thing or no?
    1. ChillsEmporium
      ChillsEmporium
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      I have had no problems and i don't have a super pc but it is a good one
  5. ChillsEmporium
    ChillsEmporium
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    Brilliant mod and thank you for doing this but can you make a aged one
  6. highhthere
    highhthere
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    Thanks ^w^
  7. fdhgdsdfs
    fdhgdsdfs
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    Good looking, but could use more grit to add to the realism. Remember, stone cleaning isn't a priority when there's Super Mutants occupying the area
    1. xguzman30
      xguzman30
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      Agreed. Looks nice but too clean.
  8. IStandAloneinfire
    IStandAloneinfire
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    I can't wait until the creationkit gets out to repair the church
  9. snostorm
    snostorm
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    picture 2 shows the issue with this, its only one part of the church, the textures around it are blurry
    1. migeli
      migeli
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      Yeah I am still trying to locate the texture life for those parts.
    2. exShinra
      exShinra
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      They should be named "ChurchTrim_d"

      Best way to do this, is to open up your BA2 extracted folder, go to /Data/Textures/Architecture/Buildings, and then search for everything with the name "Church". Makes this kind of mod super easy.
    3. migeli
      migeli
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      thanks ill look into it
    4. exShinra
      exShinra
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      Yup. I also noticed you included _s files, but they're not quite right. Theres tutorials out there that show how to properly set up the specularity.

      Can't just use CrazyBump/Nvidia plugin for everything :3

      EDIT: I found the trim file. It should be super easy since the alpha channel is already set up, and its almost a seamless texture :3
    5. migeli
      migeli
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      yeah I know its off and have tried to search for the answer but have yet to find that correct tutorial. I had the same problem when working on my safe textures I was able to bake my normal and diffuse inside of blender but the odd specularity map has me puzzled.
    6. exShinra
      exShinra
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      http://imgur.com/8uivhQb

      Here you go :3
    7. saynothing
      saynothing
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      kudos to exShinra
      just bcuz i read the comments...nice!
    8. migeli
      migeli
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      thank you very much exShinra
    9. exShinra
      exShinra
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      No problem! I'm tracking you. I was going to retexture these myself, but if you wanna do it, by all means :3
    10. migeli
      migeli
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      Well if you want to feel free I will continue but will be traveling for a week so there wont be any updates for at least 10 days. I don't mind in the end that's what this community is for so that we can all benefit from each other. However if you decide to work on something different I will get back to finishing this mod when i return.
  10. Tao1
    Tao1
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    Looks good!

    However who does stone cleaning in the Fallout era? Needs a lot more dirt to fit into the game.