Ye, that's what I thought, the game needs enhanced weathered textures to not clash with the post apocalyptic world. I installed this mod, it's good, but I would like that too that autor realized a weathered version.
Best way to do this, is to open up your BA2 extracted folder, go to /Data/Textures/Architecture/Buildings, and then search for everything with the name "Church". Makes this kind of mod super easy.
yeah I know its off and have tried to search for the answer but have yet to find that correct tutorial. I had the same problem when working on my safe textures I was able to bake my normal and diffuse inside of blender but the odd specularity map has me puzzled.
Well if you want to feel free I will continue but will be traveling for a week so there wont be any updates for at least 10 days. I don't mind in the end that's what this community is for so that we can all benefit from each other. However if you decide to work on something different I will get back to finishing this mod when i return.
25 comments
Awesome, looks heavenly now, esp. at a church - Endorsed.
I installed this mod, it's good, but I would like that too that autor realized a weathered version.
Best way to do this, is to open up your BA2 extracted folder, go to /Data/Textures/Architecture/Buildings, and then search for everything with the name "Church". Makes this kind of mod super easy.
Can't just use CrazyBump/Nvidia plugin for everything :3
EDIT: I found the trim file. It should be super easy since the alpha channel is already set up, and its almost a seamless texture :3
Here you go :3
just bcuz i read the comments...nice!
However who does stone cleaning in the Fallout era? Needs a lot more dirt to fit into the game.