This page was last updated on 06 August 2018, 9:58PM
Changelogs
Version 1.1.0-Alpha
Actually fixed the bug that prevented ammo casings from being added to the Player or NPCs.
Re-implemented the Health calculation changes to fix some bugs.
Packed files into ba2 archives.
Version 1.0.6-Alpha
Fixed a bug that caused the Level Up Menu to softlock the game if all Skills had permanent values >= 100.
Fixed a bug that prevented ammo casings from being added to the Player or NPCs.
Version 1.0.5-Alpha
Fixed a bug that caused Skill values to be reset when SPECIAL values were changed.
Version 1.0.4-Alpha
Fixed NPC Health Calculation. NPCs don't seem to factor Endurance into their Health calculation, and I didn't account for that, causing Radroaches with 170 Health.