File information
Last updated
Original upload
Created by
RuseUploaded by
RuseyVirus scan
Tags for this mod
Activity logs
This page was last updated on 19 January 2019, 3:42PM
- Changelogs
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Version 1.71
- All dog-related items now also come with an edited XML file so the icons will show properly.
- Videos of the Wasteland patch: Holotape now craftable under appropriate category
- NEW: Sleep Intimate patch
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Version 1.70
- NEW: CC Immersive Unlock Hot Rod Red Armor Paint
- NEW: CC Immersive Unlock Hot Rod Red Weapon Paint
- NEW: VIdeos of the Wasteland support
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Version 1.62
- UPDATE: Some patches now require editing the VIS-G XML to function correctly. Those that do now include a pre-edited XML for convenience. Please be sure to let this override the default VIS-G XML! It will tell you in the installer if you need this.
- Absolutely Skimpy Attire: Changed "sneakers" tagging to "boots" as temporary workaround for sneakers icon not being present with latest VIS-G
- Beantown Interiors Project patch: Drunken Gnomes are now flagged specifically as gnomes rather than generic collectibles.
- CoA Fanatics patch: Removed some ITMs.
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Version 1.61
- Fixed FOMOD installer to register correct version number
- Children of Atom Fanatics: Now flagged as esl correctly + updated items to latest VIS-G/armor keywords tagging
- Dogmeat's Backpack: Updated to new VIS-G tags
- Elegant Hardware patch: Updated to latest VIS-G tags
- K9 Tactical Harness patch: Harness adjusted to new VIS-G tags
- Sleep Together Anywhere patch: Updated to latest VIS-G tags
- Slocum's Joe patch: Re-added FeaturedItem keyword to one item now that it's stable with VIS-G
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Version 1.55
- K-9 Tactical Harness patch: Fixed
- Unique Uniques patch: Fixed
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Version 1.54
- Dogmeat's Backpack patch: Fixed tags (I'm on a roll ...)
- Backpacks of the Commonwealth patch: Fixed tag for Postman's Bag
- Journal of the Sole Survivor Patch: Uploaded a version that actually works ...
- Elegant Hardware patch: Fixed tags I think?
- NEW: Random Valuables patch (SLIM version only!)
- NEW: Eden Meadows Cinema Player Home patch
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Version 1.53
- Immersive Weapon Paint Unlocks - Vault Tec patch: Fixed the power armor tags
- Immersive Weapon Paint Unlocks - Vault Tec patch: Reverted the faces to vanilla, overwriting Immersive Unlocks' undocumented changes.
- Immersive Weapon Paint Unlocks - Atom Cats patch: Added into the installer properly. AKA, I fucked up the FOMOD yet again.
- NEW: Fizztop Grille Enhancements patch
- NEW: Settlement Objects Expansion patch
- NEW: Transfer Settlements patch
- NEW: Raider Radio patch (Note the original mod needs to be cleaned with FO4Edit and conflicts with LooksMenu Customization Compendium! I don't fix that with this patch.)
- NAC patch: Updated for latest Armorsmith Extended
- NEW: Absolutely Headwear (non-craftable edition only!)
- NEW: Simple Smokes patch
- NEW: Wandering Scavver patch
- NEW: Immersive CC Unlocks - Institute Pip-Boy patch
- NEW: Immersive CC Unlocks - Blue Camo PA patch
- NEW: Immersive CC Unlocks - Blue Camo Pip-Boy patch
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Version 1.52
- Fixed the FOMOD so the Immersive Paint Unlocks main patch actually installs. FML, FML, FML.
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Version 1.51
- Fixed the fomod installer because I suck and don't test things properly.
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Version 1.22
- Fixed the fomod error and actually uploaded the correct version this time. Whooooooooooooops.
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Version 1.21
- Fixed an error in the FOMOD.
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Version 1.6
- All patches are now flagged as esls to no longer take up a load order slot (Let me know if I missed any). Yay! This means you probably need to update (no harm to your save game).
- NEW: Damn Apocalypse patch
- Backpacks of the Commonwealth: Fixed one backpack that was missing the dn_clothing keyword
- Better Companions patch: Companion perks are correctly tagged now
- Equilibrium Patch: FeaturedItem keyword restored on entries + VIS-G name changes carried forward
- Immersive Teleportation patch: depreciated. Now supports Immersive Teleportation 2 instead.
- Mobile Mechanic: Welding goggles/mask now craftable at Armorsmith bench
- Player Shader Effects patch: Will now actually install (oops)
- Survival Options patch: Now has correct masters order
- Removed: Creative Perks Perception Module (too much hassle to support individual modules).
- Removed: Nuka Recipe Book 2K Retextures patch (redundant, now fully integrated into VIS-G main file).
- UP IN THE AIR: Orphans of the Commonwealth patch. Haven't checked against latest version. Intend to. Sorry =/
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Version 1.5
- NEW: Atom Girl patch
- NEW: Immersive CC Paint Jobs Unlocks patch
- NEW: Immersive CC Armor Paint Job Unlocks - Army patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Paint Armor Job Unlocks - Atom Cats patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Paint Armor Job Unlocks - BoS patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Paint Armor Job Unlocks - Institute patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Paint Armor Job Unlocks - Minutemen patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Paint Armor Job Unlocks - Vault-Tec patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Pip-Boy Job Unlocks - Blue Camo patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Armor Pip-Boy Job Unlocks - Institute patch (with VIS-G compatibility + edits to bring this in line with Immersive Unlocks mod)
- NEW: Immersive CC Weapon Job Unlocks - Atom Cats patch (with updated VIS-G + AE compatibility)
- NEW: Immersive CC Weapon Job Unlocks - Institute patch (with updated VIS-G + AE compatibility)
- NEW: Immersive CC Weapon Job Unlocks - Vault-Tec patch (with updated VIS-G + AE compatibility)
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Version 1.4
- West Tek Tactical Optics patch: re-added it to the installer (whoops)
- Eli's Armor Compendium patch: Fixed spelling error
- NEW: Kataros Magazines patch
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Version 1.3
- NEW: Dog Combat Armours patch
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Version 1.2
- Campsite patch: Fixed camping tags (whoops)
- Sleep Together Anywhere patch: Fixed camping tags (double whoops)
- NEW: Creative Perks all-in-one patch
- NEW: Creative Perks (Perception) patch
- NEW: Perfect Pacify patch
- NEW: Seasons Holiday Reminders esp version patch
- NEW: Projectum Aetherius patch
- NEW: Gruffyd's Signs and Posters patch
- NEW: Invisible Furniture patch
- NEW: Beantown Interiors Project patch
- GENERAL UPDATE: Renamed all esps that had "VIS" in the name to "VIS-G" for clarity and my own sanity. Apologies for the inconvenience, it won't happen again!
- GENERAL UPDATE: FOMOD Installer updated to break sections down into new pages. Hopefully this improves usability.
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Version 1.1
- Slocum's Joe patch: Fixed tea and non-alcoholic coffee tags
- NEW: Crimsomrider's Accessories patch
- NEW: Elegant Hardware patch
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Version 1.01
- West Tek Tactical Optics patch: fixed text error for Multivision mod
- Dogmeat's Backpack patch: fixed it not installing
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Version 1.0
- Release
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- Author's activity
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January 2019
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19 Jan 2019, 3:42PM | Action by: Rusey
Attribute change
Description changed.
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14 Jan 2019, 12:00PM | Action by: Rusey
Changelog added
Change log added for version 1.71
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14 Jan 2019, 11:59AM | Action by: Rusey
Changelog added
Change log added for version 1.71
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14 Jan 2019, 11:58AM | Action by: Rusey
Changelog added
Change log added for version 7.1
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13 Jan 2019, 4:52PM | Action by: Rusey
Attribute change
file visible to the public
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13 Jan 2019, 4:52PM | Action by: Rusey
File added
Ruse's VIS-G and AE Patches 1.7 [version 1.7]
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13 Jan 2019, 4:51PM | Action by: Rusey
Attribute change
File 'Ruse's VIS-G and AE Patches 1.62' category changed to Old versions.
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13 Jan 2019, 4:51PM | Action by: Rusey
Attribute change
Description changed.
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13 Jan 2019, 4:48PM | Action by: Rusey
Attribute change
file hidden from public viewing
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13 Jan 2019, 4:43PM | Action by: Rusey
Changelog added
Change log added for version 1.70
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03 Jan 2019, 9:35PM | Action by: Rusey
Changelog added
Change log added for version 1.70
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03 Jan 2019, 9:30PM | Action by: Rusey
Changelog added
Change log added for version 1.7
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03 Jan 2019, 7:15PM | Action by: Rusey
Attribute change
file visible to the public
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03 Jan 2019, 7:10PM | Action by: Rusey
Attribute change
File 'Ruse's VIS-G and AE Patches 1.62' description changed.
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03 Jan 2019, 7:06PM | Action by: Rusey
File added
Ruse's VIS-G and AE Patches 1.62 [version 1.62]
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03 Jan 2019, 7:05PM | Action by: Rusey
Attribute change
File 'Ruse's VIS-G and AE Patches 1.61' category changed to Old versions.
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03 Jan 2019, 7:04PM | Action by: Rusey
Attribute change
file hidden from public viewing
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03 Jan 2019, 6:55PM | Action by: Rusey
Changelog added
Change log added for version 1.62
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03 Jan 2019, 6:54PM | Action by: Rusey
Changelog added
Change log added for version 1.62
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03 Jan 2019, 4:53PM | Action by: Rusey
Changelog added
Change log added for version 1.62
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- Mod page activity
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May 2025
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13 May 2025, 5:17AM | Action by: zorak76
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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10 May 2025, 4:14AM | Action by: carlinri20
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
April 2025
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22 Apr 2025, 5:59AM | Action by: PixelHeadMods
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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22 Apr 2025, 5:59AM | Action by: PixelHeadMods
Tracked
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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15 Apr 2025, 4:49PM | Action by: Marcetyryu
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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14 Apr 2025, 7:28PM | Action by: PixelHeadMods
Untracked
'Ruse\'s VIS-G and Armorsmith Extended Patches'
March 2025
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21 Mar 2025, 10:31AM | Action by: D2REE30
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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04 Mar 2025, 8:53PM | Action by: LivingDeadSaxon
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'Ruse\'s VIS-G and Armorsmith Extended Patches'
February 2025
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23 Feb 2025, 9:31PM | Action by: Laszlo83
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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21 Feb 2025, 6:12PM | Action by: VolatileCrocodile
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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08 Feb 2025, 7:29AM | Action by: spaceladchris
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
January 2025
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27 Jan 2025, 11:45AM | Action by: S27182
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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26 Jan 2025, 3:53AM | Action by: desertfox19811212
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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19 Jan 2025, 3:22PM | Action by: thomaswoodruff
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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12 Jan 2025, 9:02PM | Action by: Vip3rGER
Tracked
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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11 Jan 2025, 1:29PM | Action by: MagicalRaccoon3
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
December 2024
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28 Dec 2024, 11:26PM | Action by: junioroz74
Tracked
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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28 Dec 2024, 8:52AM | Action by: steph87
Untracked
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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19 Dec 2024, 4:50AM | Action by: Prothanis
Endorsed
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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16 Dec 2024, 10:56AM | Action by: spydar59
Tracked
'Ruse\'s VIS-G and Armorsmith Extended Patches'
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