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Davis237Wardaddy LLC

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Davis237834

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453 comments

  1. Davis237834
    Davis237834
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    UPDATE: 4/26/2019

    Happy Early Friday Folks! Here is the updated M60 Machine gun with new Mesh Textures and receiver options! New Animations on the way! Sorry for the long delay in any movement on updating this or any of my other mods but being a poor starving artist is non-conducive with the mod author life. As always any and feedback would be very much appreciated. Alterations and specific edit requests will be taken under consideration but not guaranteed to be made.

    Edit:

    First two uploads forgot the animation files. Should hopefully be working now.
  2. wardaddy755
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    How to add the weapon from the console:

    Help m60 4 weap

    Player.additem (weapon code)
  3. Jekkt22
    Jekkt22
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    Tested it out today, the animations and the model look really good! The only things that bother me are the sights (you have to aim low to hit) and the charging handle sound. It really sounds like recorded from a cheap airsoft prop.

    I just wanted to make sure, that the sights problem (both sights) is not only for me present.
    In 3rd person it really is a lot of fun to unload the 200r container.
  4. Mythos214
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    Maybe it's just me, but I still can't change the front grip at the workbench only the stock, also I'm not sure if this is supposed to allow for different ammo types at the work bench, but I don't see that as an option either.

    Otherwise the latest update works fine.

    I'm wondering if it could also be because I added the weapon using console commands, I know that can mess with some weapon mods as well.
    1. Kuitmo
      Kuitmo
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      I have the same.
  5. JohnnyTest91
    JohnnyTest91
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    Will the updated animations include third person foregrip animations?
  6. sushicid3
    sushicid3
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    The foregrip and frontsight ap keywords need FULL - Name or NNAM - Display Name added or those categories wouldn't show up in workbench. Also there's an extra overwrite for Assault Rifle Long Scope in the OMODs.
  7. Kaleschky
    Kaleschky
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    Did i installed it wrong ,in the previous version there were much more recievers and mods for the M60.
  8. jtjrawlins
    jtjrawlins
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    Howdy, what levelled lists is this added to?
    1. ezfreee
      ezfreee
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      Gunners at lvl30. Minutemen at lvl15. (The scripted injection from the old version appears to have been removed.)
  9. Gunslammer
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    Why are parts of the gun Invisible? Did you even test this update?
    1. ezfreee
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      The form IDs are different. Need to rebuild it at the workbench.
  10. ezfreee
    ezfreee
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    Lookin good! btw, here's a patch for the turret with settings borrowed from Workshop Rearranged. (helps with placing issues)
    *also (looks like a wild edit to vanilla long scope 0018891C in there that i don't see as being referenced by the m60. might want to delete that)
  11. llihP
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    Hey there. I look forward to trying the update, but the placement of the weapon in first person is totally off and it wont fire. It seems to fire in third person, but again the placement is strange (facing upwards)

    Thanks

    Edit: I see there's a new version, I'll try that.

    Edit2: Still broken, unfortunately. In first person all you can see is the barrel (bottom right side of screen) and it doesn't fire unless you go to third person.
    1. Davis237834
      Davis237834
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      Yo, sent you a PM.
    2. Tacitus501st
      Tacitus501st
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      I'm getting the same issue as well
    3. ekaso8888
      ekaso8888
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      Same issue as well
    4. Nadie2283
      Nadie2283
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      I checked the current download esp and its missing all its RACE data for the animation subgraphs, also its missing the keyword for the "AP_Foregrip" to allow the front handguard options to show up in the workbench. It looks great in game though! Awesome work
    5. llihP
      llihP
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      This morning's update fixes all of these issues. That's one sexy M60!
    6. Davis237834
      Davis237834
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      @llihP, excellent.

      @Nadie2283, thanks for pointing that out, it may be because I capitalized the G in Grip for the updated meshes, ill post a fix shortly.
  12. Vigilant Warden
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    Forgive me for being a dolt....

    I see that the update mentioned yesterday explains that Wardaddy's new animations are coming soon.... and then I see in the sticky here, dated today, that animation files are newly included. Does that mean the new animations are within?
    1. Nadie2283
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      new animations are a while out, there is an issue right now with the uploads missing animations in general and thats what he meant by the uploaded anims.
    2. Vigilant Warden
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      I see! Thank you much for the explanation.
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