I can't seem to get it to work elianora's director quarters seems to break it and elfx also seems to conflict but it still doesn't work it just puts a wall instead of the mushroom lights. Edit: I got it to work by using https://drive.google.com/file/d/1OEwQQsv-WInV6rsE2mrFzfanCKzZkgRp/view?usp=sharing to fix the room being visible make sure the .esp is at the bottom of your load order I have eflx the director quarters as institute workstations working too.
Wait... What am I supposed to do with the ESP file you gave? Do I replace the one in the original mod or do I load this RAR into MO2 as a separate mod?
beautiful ,but too bright. the institute is the ugliest place in fallout4 . it looks so unreal ,looks like toys feelings. the textures are so ugly. outworld places are much better . but i can not fing a mod that really solves this ugly problem. ----- oh, no ,pre-war places are uglier than the institute.
The ESL version doesn't work. It removes the skybox entirely allowing you to see the worldspace the Institute is built in. The moment you use the ESP it works fine.
Also, for anyone having the purple sky bug, just open the console and type (I believe it to be) FW 15e, exit and re-enter the institute and it should work. If that weather ID doesn't work, try one of the other clear codes.
Black sky is caused by another mod editing the Institute cell override the mod data and disable the sky/weather from rendering.
Visible rooms above the sky dome is caused by the occlusion plane/box. I assume the mod author didn't modify the vanilla occlusion boxes, please separate them from the ones below so that they load separately. Also, might want to cover the top of the elevator with a custom ring-shaped mesh.
EDIT: Try my versionhttps://www.nexusmods.com/fallout4/mods/39653
171 comments
Edit: I got it to work by using
https://drive.google.com/file/d/1OEwQQsv-WInV6rsE2mrFzfanCKzZkgRp/view?usp=sharing
to fix the room being visible make sure the .esp is at the bottom of your load order I have eflx the director quarters as institute workstations working too.
the institute is the ugliest place in fallout4 . it looks so unreal ,looks like toys feelings. the textures are so ugly.
outworld places are much better .
but i can not fing a mod that really solves this ugly problem.
-----
oh, no ,pre-war places are uglier than the institute.
Thank you
PS. I read in a wiki that the Institute is underground but I still like to have a sky there. I imagine it's located on the surface somewhere.
Also, for anyone having the purple sky bug, just open the console and type (I believe it to be) FW 15e, exit and re-enter the institute and it should work. If that weather ID doesn't work, try one of the other clear codes.
Black sky is caused by another mod editing the Institute cell override the mod data and disable the sky/weather from rendering.
Visible rooms above the sky dome is caused by the occlusion plane/box. I assume the mod author didn't modify the vanilla occlusion boxes, please separate them from the ones below so that they load separately. Also, might want to cover the top of the elevator with a custom ring-shaped mesh.
EDIT: Try my versionhttps://www.nexusmods.com/fallout4/mods/39653