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This page was last updated on 12 January 2025, 1:16PM
- Changelogs
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Version 2.12
- Fixes a sunken fridge in the Exiles apartments.
- Has a separate food pack for the Exiles' food vendor, because other mods tend to affect it.
- Fixes the bug that Lucy will not proceed with Part II if you already killed the Hubologists.
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Version 2.11
- Fixes the ownership of the Exiles HQ vendors.
- Hopefully fixes a rare bug that Lucy died when Claire is alive.
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Version 2.10
- Removes the raider perks when you side with the Traders.
- Fixes the Institute Gardens placement issues.
- Adds a power armor station to the Exiles home.
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Version 2.07b
- Updates the player voice lines.
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Version 2.07
- Has the emergency relay speaker say the line about it being activated, instead of every NPC.
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Version 2.05
- Adds an additional hatch to Lucy's lab, in case a mod overwrites my previsibines and has the main door blocked.
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Version 2.04
- Fixes the broken precombines and previs.
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Version 2.03
- Regenerates precombines and previs, so should stop all the CTDs.
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Version 2.02b
- Fixes the missing trigger during Raiders vs Traders.
- Fixes a misaligned hallway piece in the Exiles Concourse. Disables previs temporarily in this cell as a hotfix.
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Version 2.02
- Fixes the oversight that Claire's pickup scene always plays and never her dismiss scene.
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Version 2.01
- Fixes some corrupted physics references.
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Version 2.00
- Lucy’s lab is cleaned up, has more clutter and an actual bed.
- AI packages for every named character.
- The Exiles HQ had a massive structural overhaul.
- The Apartments area has sky lighting and each Division head has their own bed. The player room has extra storage and room to move about in.
- A brand new Gardens area added to the Exiles HQ.
- Clears up confusion on Lucy being missing if she commits suicide. The quest marker is fixed and just in case, a synth will be in her room and will tell you where she was last seen.
- No more load doors within the Apartments, but regular sliding doors are there instead.
- More of a backstory for Amanda and one of the POI's was repurposed as the old BoS bunker, as referenced by a base DLC note.
- Some miscellaneous bug fixes.
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Version 1.64
- Relaxes the conditions on the intercom's dialogue during A New Outcasts, so that you only need the holotape and holotags in your inventory to finish the quest and not the quest update that may not happen on some users' ends.
- Also, fixes the oversight that you can drop both items and get both items removed from your inventory.
- Removes the synth grenades from the Institute Exiles coursers, due to the synths attacking the coursers.
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Version 1.63
- Makes the quest marker for Lucy actually point to her, if you make certain choices in Fair Trade Part V.
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Version 1.62
- Adds a failsafe trigger, if you didn't get the quest start when you should do. Enter Lucy's lab and it should adjust.
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Version 1.61
- Relaxed the conditions in Claire's dialogue during Taking Chances, if you decide to kill the raider leaders yourself and the quest update didn't happen on your end, so you can still complete the quest.
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Version 1.60
- Fixed the navmeshing that will hopefully fix the companions getting stuck.
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Version 1.59
- Fixes a mismatched Nora "voiced" line and removes the edit to the Institute Synth Creation quest.
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Version 1.58
- Has Nate and Nora fully "voiced" with F4VASynth and some vanilla dialogue lines.
- Adds reactions to RedEye to the raiders killing each other, with F4VASynth.
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Version 1.57
- Fixes a placement bug in the Bunker.
- Removes all stray edits to the Commonwealth and regenerates the optimisations to take all this into account.
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Version 1.55
- -Fixes Finishing Touches being started if you pick up Amanda's holotape.
- -Puts a reliable system to detect vanilla set stages, to lessen the chance of script conflicts.
- -Gives you a message on-screen once Lucy is moved to her Exiles apartment to lessen confusion.
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Version 1.54
- Removes an unnecessary failsafe from Lucy.
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Version 1.53
- Fixes a land tear near the Exiles' HQ entrance.
- Regenerates precombines and previs to take into account the above change.
- Adds a failsafe trigger that still allows you to start the first two quests by entering Lucy's lab.
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Version 1.52
- Fixed the flickering issues in all Kiddie Kingdom levels.
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Version 1.51c
- Removed the master flag from NWR.
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Version 1.51b
- Removes the stray power plant vis file.
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Version 1.51
- Removes the stray precombines and previs files for Bioscience.
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Version 1.50
- Fixes precombine and previs issues with the Gauntlet, Disciples HQ and the Fizztop Grille basement.
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Version 1.49
- Removed the stray edit to the interior Power Plant which caused graphical issues before.
- Put an extra condition on the emergency relay so that you won't have every NPC say "Emergency Relay Activated", if you exited the Exiles HQ through the red button during Fair Trade Part VI, as long as you speak to Lucy beforehand.
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Version 1.48
- Removed the stray precombine and previs files for Bioscience.
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Version 1.47
- Generated proper precombines and previs data for the Fizztop Grille.
- Chose to just add a trapdoor to Claire's quarters, due to mod conflicts with Bioscience.
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Version 1.46
- Packaged the CDX and CSG files, which when absent, can cause major graphical issues.
- Merged the bug fixes from U4FP, which restores the water bug fixes in Kiddie Kingdom and the Bottling Plant as well as no more naked Traders after the collars are taken off, and three more Traders having their shock collars off.
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Version 1.45
- Included all of the optimisations of all affected levels.
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Version 1.44
- Implemented an automated fix for Lucy's lab door. If the original elevator door is detected to be enabled when you enter the Fizztop Grille, the swap to the trapdoor will be done automatically. Negates the need for an optional trapdoor file.
- Generates precombines and previs for all affected interior locations, except the Fizztop Grille. The rest will be in an upcoming NWR Optimisations optional file, due to potential of mod conflicts. This fixes the giant sized bottles in Cola Cars, only if you have the precombines and previs systems enabled as per vanilla. If you play without these systems, you'd still need the Scenery Fix.
- Fixed Fair Trade Part III not starting if you don't have Viva Nuka-World installed.
- Implemented a failsafe trigger at the Power Plant, in case the failsafe trigger during Taking Chances didn't work on your end for whatever reason.
- Reimplemented the working Kiddie Kingdom Theater level which Bethesda messed up in a Creation Club update, making the quest A Magical Kingdom work again.
- Just in case, created a message which will show at the end of Fair Trade Part VI, showing what you need to do to start VNW.
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Version 1.41
- Fixed some quests not having a group associated with them. Not gamebreaking - just for stats purposes.
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Version 1.40
- -Fixed a rare bug that Father would not talk to you about Claire if you have a vanilla quest with him with higher priority.
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Version 1.39
- -Fixed the player possibly becoming invisible after putting the virus on the Prydwen.
- -Fixed a borked condition that prevented you from putting the virus on the Prydwen.
- -Did not have Lucy "killed" if she commits suicide and instead, only the swap is done.
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Version 1.38
- Disabled precombines of a few more affected levels.
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Version 1.37
- -Fixed Claire not being able to be picked up as a companion if you went through the PV route.
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Version 1.36
- -Fixed a rare bug that Masha will accuse you of killing Lucy when you haven't.
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Version 1.35
- -Re-added the holotape and holotags to Knight Sarah, after a borked CC update.
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Version 1.34
- Had Masha, Rebecca and Amanda revoiced, in response to the criticism of the previous voice work.
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Version 1.33
- Fixed a rare bug that Fair Trade Part VI does not start if the raider leaders are reserved in a vanilla quest.
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Version 1.32
- -Fixed the "waiting for input" lines being said by everyone.
- -Fixed the X1-34's lines being audition lines - they are all now properly cut.
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Version 1.31
- -Makes sure every quest starts when it's supposed to.
- -Generates new precombines for every new cell.
- -Makes sure Masha stays still near the lab exit while The Raider Lab is still running.
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Version 1.30
- -Fixes Greg's conversation during Fair Trade Part VI.
- -Fixes Lucy's funeral never starting in Fair Trade Part V.
- -Adds a way to progress Taking Chances through Claire's terminal, if you can't get her conversation working for whatever reason.
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Version 1.29
- -Fixes Lucy's door so it is reachable no matter what your load order is.
- -Made sure every scene has the character stay still.
- -Removed some more stray scripts.
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Version 1.28
- Removed the default script files so that other mods don't conflict with them.
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Version 1.27
- -Made the Exiles questline more reliable to start.
- -Adds the ending slides from Toro Montana. They will play at the end of the NW Brotherhood questline, only if Claire stays as Director.
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Version 1.26
- -Formats Lucy's terminal warning text so it appears fully on-screen.
- -Makes The Grand Tour stop before Fair Trade Part V, with a warning beforehand.
- -Makes the Exiles quest markers appear only when you are in their HQ - if you are outside, it only leads you to the necessary map marker.
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Version 1.25
- -Added a debug scene during Taking Chances, if you do not meet any of Scribe Claire's conditions.
- -Made sure that Greg still speaks to you near the Institute Exiles HQ if you did not receive the objective to speak to him.
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Version 1.24
- -Fixed a bug that makes Claire think you're Institute Director if you never said that to her.
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Version 1.23
- -Made sure that Finishing Touches updates when you get Amanda's holotape, even if you've done Open Season before.
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Version 1.22
- -Fixed objectives not being completed during Finishing Touches.
- -Fixed the bug which did not start Nuclear Family after Finishing Touches.
- -Added a warning which warns you that Lucy and Greg may neglect help if you go through the Institute Exiles questline first.
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Version 1.21
- -Fixed the Prydwen not crashing during War of the Brotherhoods.
- -Made sure some stray objectives were completed when necessary.
- -Made sure that you can still switch on the Power Plant's power if you sided with Masha.
- -Fixed the bug that kicked you out of the Institute if you killed a named member and Claire became Director.
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Version 1.20
- -Fixed the bug where the Institute Exiles would not be hostile towards you if you sided with Amanda during The Raider Lab.
-Disabled pre-vis for the affected cells in Nuka-World.
-Fixed the oversight in the PV patch that had you not able to do Fair Trade Part IV. Now, you can speak to Claire and choose her fate and complete her quest.
-Gave the ability to speak to Claire again during Taking Chances if you were not given the order the first time round.
- -Fixed the bug where the Institute Exiles would not be hostile towards you if you sided with Amanda during The Raider Lab.
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Version 1.19
- -Removed the faulty AI packages that the NW Institute scientists had.
-Fixed an oversight in the PV patch, which had you able to do The New Outcasts even when Elder Edwards was gone and made sure that the bunker door was unlocked.
- -Removed the faulty AI packages that the NW Institute scientists had.
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Version 1.18
- -Fixed the oversight that Nuka-World events were not added to Claire's affinity.
-Normalized Claire's voice files, so she is no longer so quiet.
-Fixed a bug in Fair Trade Part VI, where the fireworks would play but the objective to speak to Lucy was never shown.
-Fixed a bug in Fair Trade Part V, where the flags would update but the objectives wouldn't.
- -Fixed the oversight that Nuka-World events were not added to Claire's affinity.
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- Author's activity
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March 2025
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25 Mar 2025, 6:03PM | Action by: EnvyDeveloper
Attribute change
'File \'Nuka-World Reborn\' description changed.'
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25 Mar 2025, 5:50PM | Action by: EnvyDeveloper
Attribute change
'File \'Nuka-World Reborn\' description changed.'
January 2025
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12 Jan 2025, 1:16PM | Action by: EnvyDeveloper
Changelog added
'Change log added for version 2.12'
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12 Jan 2025, 1:15PM | Action by: EnvyDeveloper
Attribute change
'Mod version changed to 2.12.'
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12 Jan 2025, 1:15PM | Action by: EnvyDeveloper
File added
'Nuka-World Reborn [version 2.12]'
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05 Jan 2025, 4:33PM | Action by: EnvyDeveloper
Changelog added
'Change log added for version 2.11'
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05 Jan 2025, 4:33PM | Action by: EnvyDeveloper
File added
'Nuka-World Reborn [version 2.11]'
April 2024
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22 Apr 2024, 5:18PM | Action by: EnvyDeveloper
File added
'Keep Raider Perks [version 1.00]'
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21 Apr 2024, 2:58PM | Action by: EnvyDeveloper
Attribute change
'Mod version changed to 2.10.'
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21 Apr 2024, 2:58PM | Action by: EnvyDeveloper
Changelog added
'Change log added for version 2.10'
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21 Apr 2024, 2:57PM | Action by: EnvyDeveloper
File added
'Nuka-World Reborn [version 2.10]'
February 2024
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06 Feb 2024, 6:48PM | Action by: EnvyDeveloper
Changelog added
'Change log added for version 2.07b'
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06 Feb 2024, 6:47PM | Action by: EnvyDeveloper
Attribute change
'Mod version changed to 2.07b.'
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06 Feb 2024, 6:47PM | Action by: EnvyDeveloper
File added
'Nuka-World Reborn [version 2.07b]'
October 2023
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25 Oct 2023, 5:00PM | Action by: EnvyDeveloper
Attribute change
'File \'No Classic Music\' category changed to Optional files.'
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25 Oct 2023, 4:59PM | Action by: EnvyDeveloper
File added
'No Classic Music [version 1.00]'
July 2023
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10 Jul 2023, 9:49AM | Action by: EnvyDeveloper
Changelog added
'Change log added for version 2.07'
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10 Jul 2023, 9:48AM | Action by: EnvyDeveloper
File added
'Nuka-World Reborn [version 2.07]'
April 2023
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22 Apr 2023, 3:42PM | Action by: EnvyDeveloper
Changelog added
'Change log added for version 2.05'
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22 Apr 2023, 3:41PM | Action by: EnvyDeveloper
File added
'Nuka-World Reborn [version 2.05]'
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