There is a map for the base game here, although it is by a different author.
I also have a tool for generating satellite maps for Fallout 76, Fallout 4, and Skyrim. There are some example images here showing the output at 8K resolution for Fallout 4, including Far Harbor and Nuka World.
To reproduce those maps in uncompressed DDS format with the latest version of the tool, use these commands (the path to where the game is installed need to be specified correctly): render Fallout4/Data/Fallout4.esm,Fallout4/Data/DLCNukaWorld.esm fo4_map.dds 8192 8192 Fallout4/Data -deftxt 0x000AB07E -light 1.5 70.5288 135 -ltxtres 512 -view 0.03064 180 0 0 316.1 -680.1 16384 -rq 15 -ssaa 2
These use the highest quality settings, which do take some time to run, and use a lot of memory (-rq 0 -ssaa 0 -ltxtres 128 -lmip 5 can be good enough for quick tests). For Nuka World, the light effects visible over some parts of the older image are disabled here. Lighting and map scale/alignment can be adjusted with the parameters of -light and -view, I did not test if the example settings match the original pip-boy maps very accurately.
I'm creating a zip archive of useful materials for a Fallout pen and paper RPG that I'm going to upload to the No Mutants Allowed forum. May I have permission to include this work as well as your Far Harbor map? I'll give credit.
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I also have a tool for generating satellite maps for Fallout 76, Fallout 4, and Skyrim. There are some example images here showing the output at 8K resolution for Fallout 4, including Far Harbor and Nuka World.
render Fallout4/Data/Fallout4.esm,Fallout4/Data/DLCNukaWorld.esm fo4_map.dds 8192 8192 Fallout4/Data -deftxt 0x000AB07E -light 1.5 70.5288 135 -ltxtres 512 -view 0.03064 180 0 0 316.1 -680.1 16384 -rq 15 -ssaa 2
render Fallout4/Data/Fallout4.esm,Fallout4/Data/DLCCoast.esm fo4fh_map.dds 8192 8192 Fallout4/Data -deftxt 0x000AB07E -w 0x01000B0F -light 1.5 70.5288 135 -ltxtres 512 -view 0.05482 180 0 0 -444.1 -20.1 16384 -rq 15 -ssaa 2
render Fallout4/Data/Fallout4.esm,Fallout4/Data/DLCNukaWorld.esm fo4nw_map.dds 8192 8192 Fallout4/Data -deftxt 0x000AB07E -w 0x0100290F -light 1.5 70.5288 135 -ltxtres 512 -view 0.06857 180 0 0 444.1 520.1 16384 -rq 15 -ssaa 2 -xm dlc04lodlightfx
These use the highest quality settings, which do take some time to run, and use a lot of memory (-rq 0 -ssaa 0 -ltxtres 128 -lmip 5 can be good enough for quick tests). For Nuka World, the light effects visible over some parts of the older image are disabled here. Lighting and map scale/alignment can be adjusted with the parameters of -light and -view, I did not test if the example settings match the original pip-boy maps very accurately.
I recommand with pip-pad, or pip-boy with zoom option !
Yes it looks that good :)