Fallout 4
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Dude211212

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Dude211212

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About this mod

This mod adds a radio station called Military Frequency AFDET-157, which randomly plays sounds of distant gunfire and explosions. It comes in pip boy and workshop placeable form.

Permissions and credits
Mirrors
**UPDATE** 

Hello all, 
Some users, including myself, have had issues with my radio mods where they will go irreversibly silent.  Figuring out the 'silent radio' bug is more work than I am able to commit to these days.  If a more experienced modder would like to pick up these mods (Squawkbox, Battlebox, and Chatterbox) I will happily provide the source files and documentation.  I'm sure someone more familiar with creation kit scripting could work these mods better. 
-Elise

**UPDATE**

Description:
The goal of this radio is to make anywhere in Fallout feel like a warzone. On your pip boy you can tune into the sounds of gunfire and explosions for a more immersive experience, or place radios in your settlement to make it sound like anarchy is just outside the gates.

I noticed while living at the combat zone the ambience of random gunfights breaking out across downtown. But as I cleared one street after another, the fighting died down and the theater district felt... lonely. So I set out to rectify that.

To be clear, it doesn't sound like heavy fighting. It should sound like periodic explosions, bursts of gunfire, and single reports.

The radio receiver is under decorations -> miscellaneous next to the other receivers.

This mod uses all in-game audio files. I don't have a ps4 version up and running yet, but I will soon. Because it's all in game files, it will actually sound like NPCs are fighting near you. Don't get confused. If you don't like it, post in the comments and if there's enough of you I'll make a standalone mod with separate audio.

In further detail, each audio file of gunfire and explosions has four layers to it, and depending on your distance to the sound emitter one of the four layers will play for you. Layer A sounds near, Layer D sounds far away. I took the Layer D sound files for the rifle reports, car explosions, etc and converted them to stereo output and put them together in a randomize script. Now, it sounds like there's nearby fighting!

Check out my other mods!

Chatterbox - Immersive Conversation Ambience:
https://www.nexusmods.com/fallout4/mods/32223
Squawkbox - Immersive Radio Chatter:
https://www.nexusmods.com/fallout4/mods/32268?tab=posts

Mirrors:
PC: https://bethesda.net/en/mods/fallout4/mod-detail/4068486
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4068485

Thanks:
HUGE thanks to RadioactiveNuke for posting this step-by-step tutorial to do
this: https://www.nexusmods.com/fallout4/mods/12996/

Another giant thank you to Elite Kajiit for his awesome tutorial for randomizing radio stations:
https://www.youtube.com/watch?v=V1vu0uFAZWk

Art used in mod profile:
Reinforcements by Rotaken - https://rotaken.deviantart.com/