This is a detailed tutorial with a complete example for how to create your own custom exterior settlements.
Written by Annex The Commonwealths team leader - 1000101! Peer reviewed by the modders in the NexusModAuthors Discord!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v1.0
Initial Release
Version 1.0.2
Fixed quest priority info (v1.0.1)
Grammar and spelling corrections (v1.0.2)
Donations
No donations accepted
Looked at other tutorials? Found conflicting information between them? Found even after following those tutorials your settlement doesn't work? That's why I wrote this one.
Having had to completely reverse engineer the settlement workshop system for Annex The Commonwealth I decided that the community needs a well written and complete tutorial without errors or conflicts. The tutorial also comes with a complete example you can load in Fallout 4 to test and in the Creation Kit or xEdit to dissect and follow along with the tutorial document.