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Seddon4494

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Seddo4494

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84 comments

  1. whithebunny
    whithebunny
    • member
    • 57 kudos
    greetings Seddo4494 I made a translation of this mod to spanish but I get this messageError
    You do not have the required permissions to perform this action.I wanted to know if you could give me the rights to publish it, my friend.
  2. SummersetBanjo12
    SummersetBanjo12
    • member
    • 2 kudos
    could a patch be made for this and the wild key chase?
  3. Ryder132
    Ryder132
    • premium
    • 4 kudos
    Is there any way to make a patch with Echo an employment adventure? Because I love this mod but the elevator is in the same exact place as the echo elevator, perhaps a patch where the two elevators are on different sides of the room? Or maybe a door that teleports?
  4. Maghos
    Maghos
    • member
    • 3 kudos
    Improvements i can see on this mod is make it possible to add Ricaas to an automatron and be follower and fix so companions can follow you in the bunker.
  5. cheshiremolotov
    cheshiremolotov
    • member
    • 3 kudos
    Clas Auto Scanner reports:

    textures\RadiumINC\ 3 files are misaligned RadincBilboard.dss , VaultNumberRadInc.dss & BillboardRadIncSmall_d.dss as dimensions are not divisible by 2
  6. BrenTenkage
    BrenTenkage
    • member
    • 0 kudos
    a bit of a mess bugwise but the plot just fits fallout so much I can't help but think of it like a creation club level of story. A fun little dungeon, cool little loot, actual good voice acting for this.

    Fix up some bugs and I think you'd have a top tier short quest mod
  7. landonaaronp
    landonaaronp
    • supporter
    • 1 kudos
    Fun little quest with excellent voice acting. Doing it as part of Life in the Ruins. Unfortunately it has a lot of problems. First the elevator to the upper levels of the Dartmouth building is blocked. I had use "tcl" command to get past this. Next terminal wanted me to present a "token" that never spawned anywhere in the building. I used TCL to again to get past this door, which actually completed the quest objective so so far so good I guess. Next the main frame want me to input 3 code fragment. Unfortunately only 1 of those fragments spawns, so again I have to use TCL to continue past this point. This time however the quest objective isn't completed when passing throught the locked door with TCL, so now I have use the "sqc" and "completequest" commands to finish the quest. 
  8. Naxmor
    Naxmor
    • member
    • 0 kudos
    I loved the narrative description for this mod so much, I just kept screaming "NOOO!" with all the products, lol
  9. simonnoah
    simonnoah
    • member
    • 0 kudos
    How  do you enter this dungeon?
    After entering the building, you can call an elevator, that doesn't work.
    And there is no way to go from there.
  10. Skywise001
    Skywise001
    • member
    • 4 kudos
    I used 'help token' to find the radium token's number then player.additem # 1 to addit to my inventory.  The AI accepted it as a legit token and I was able to continue.