0 of 0

File information

Last updated

Original upload

Created by

Sublight123

Uploaded by

SubLight123

Virus scan

Safe to use

Tags for this mod

12 comments

  1. arias01
    arias01
    • member
    • 1 kudos
    Running this with FOLON. Fully endorse the mod and I want to add a few notes for others.
    -The 50% file works, it's just very small, so the site says it's 0kb.
    -The item is craft once: 1 steel, 1 plastic, 1 stimpak use infinitely. When
    equipped it uses stimpaks from your inventory. There is no
    model/texture.
    -Unfortunately for FOLON players the item takes up a visor slot, rather than a cape slot so it cannot be equipped with the
    gas mask.
    -When dealing with radiation: The item will fire when the player is at less than (%) health AND any damage is received from a non-radiation source. It will not burn all your stimpaks if you are irradiated beyond (%) health, but it will use stimpaks as soon as you take damage while irradiated beyond (%) health.
  2. LucidLady
    LucidLady
    • member
    • 44 kudos
    This mod doesn't get nearly enough praise!
    I know we have the legendary auto-stim effect, but i've always wished it would kick in earlier than 20% health.
    Plus, this thing actually plays the animation when it stims you - and triggers your thirst. Auto-stim legendary effect doesn't make you thirsty, so it's always felt kinda cheaty.

    Anyhoo, mod works great. It's a lovely thing.
  3. darroughgt
    darroughgt
    • member
    • 8 kudos
    ive noticed that with other systems, the stimpaks wont inject if your health got restored beneath the threshold of activation. does this work like power armor, and continuously heal? cause i need something that does that.
    1. SubLight123
      SubLight123
      • member
      • 12 kudos
      In this mod I reused the medical pump script from FO4 power armor with no changes. If your after something with more features try my Chem injector mod.
      https://www.nexusmods.com/fallout4/mods/33312
  4. abestrus
    abestrus
    • premium
    • 12 kudos
    Thank you for this SubLight123. Does it also work for companions if they equip it?
    1. SubLight123
      SubLight123
      • member
      • 12 kudos
      Not at the moment, but that's a great idea. I will look into it. Thanks
    2. abestrus
      abestrus
      • premium
      • 12 kudos
      Thank you! Endorsed works great.
    3. nos96
      nos96
      • member
      • 5 kudos
      To work, you need to create Armor Addon (for example here is so: AA_Sublight_AutoStimpak [ARMA:xx002E03]) and specify the available races (RNAM - Race: HumanRace "Human" [RACE:00013746]; Additional Races: SynthGen1Race "Gen 1 Synth" [RACE:000E8D09], GhoulRace "Ghoul" [RACE:000EAFB6]. SynthGen2Race "Gen 2 Synth" [RACE:0010BD65], SynthGen2RaceValentine "Gen 2 Synth" [RACE:002261A4])/BOD2-Biped Body Template: 46 - Headband. .

      In the models section of armor (ARMO:xx000F9A), add: INDX - Addon Index: 0; MODL - Armor Addon : AA_Sublight_AutoStimpak [ARMA:xx002E03]
    4. SubLight123
      SubLight123
      • member
      • 12 kudos
      Thanks I'll try that.
  5. twist3dimages
    twist3dimages
    • supporter
    • 6 kudos
    Have you taken a look at this https://www.nexusmods.com/fallout4/mods/22744 ? Just to see if it may be the solution you need
    1. SubLight123
      SubLight123
      • member
      • 12 kudos
      Thanks man I'll take a look.
  6. Khtugg
    Khtugg
    • premium
    • 18 kudos
    Spring loaded medi-kit for faster recovery!