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LilacLight

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LilacLight

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28 comments

  1. LilacLight
    LilacLight
    • member
    • 17 kudos
    Sticky
    Just uploaded an update, with two versions - one for those with the Far Harbor DLC, and one for those without.
    1. 3ugenics
      3ugenics
      • member
      • 10 kudos
      Thanks for the update, much appreciated!
    2. Valentisha
      Valentisha
      • supporter
      • 4 kudos
      Cheers.
  2. dimondtrident
    dimondtrident
    • premium
    • 2 kudos
    Thank the lord for this mod. Got Scrapper Level 2 and it just randomly highlights objects without me even selecting them as favorites. Perfect fix.
  3. digitalbeth
    digitalbeth
    • supporter
    • 31 kudos
    extremely underrated mod imo!! 
  4. teridactyl
    teridactyl
    • premium
    • 61 kudos
    I just installed this after logging over 1500 hours in a single play-through. I suddenly couldn't figure out, after all this time, why workbenches and other random stuff was highlighting. I thought I'd broken my game! Turns out this was the reason, and wow, how annoying that you can't turn it off in the vanilla game. It really breaks the immersion. Thank you for this fix! Works wonderfully. Now I don't have annoying super x-ray junk-finding vision because I tagged nuclear material like 900 hours ago didn't remember.
  5. jasin18
    jasin18
    • supporter
    • 1 kudos
    Omg Thank you! I can confirm this mod still works as of Aug 22nd 2017. Anything that ruins the emergence of the game is a no no.
  6. itsbooby
    itsbooby
    • premium
    • 125 kudos
    Hi. Is this compatible with other mods that move around perks? - Specifically this mod: http://www.nexusmods.com/fallout4/mods/11311/?
    The mod I just linked alters the position of 'Scrapper' on the perk chart. Thx for the help
    1. LilacLight
      LilacLight
      • member
      • 17 kudos
      Hi, sorry I have not replied until now, been really busy IRL.

      Generally speaking, any mod that alters the same perks that my mod alters will be incompatible to some degree. At which point, you would need a compatibility patch to make them work together, something which I done not have time to sort at the moment.

      I hope that answers your question, again, sorry for the delay in replying.
  7. UnoWild
    UnoWild
    • BANNED
    • 23 kudos
    Thank you for this simple mod, I checked it in FO4Edit and it works fine.

    *Kudos given
  8. Wow, thank you for releasing this. I thought I dun' fudge'd up when installing a HUD mod.
  9. Valentisha
    Valentisha
    • supporter
    • 4 kudos
    Seems to conflict with Far Harbor.
    http://i.imgur.com/RHzoxeC.jpg - with the mod.
    http://i.imgur.com/MyjjDuG.jpg - mod disabled.
    1. crazyjackal
      crazyjackal
      • premium
      • 35 kudos
      Can confirm the above. It's an easy fix.

      I made one myself in the creation kit just setting the radar distance from 250 to 0 (instead of deleting the property like this mod). Either method will work, it just needs to be made with the DLC as a dependent since it modifies Scrapper Rank 2 to now point to Scrapper Rank 3 as the next rank. This mod currently overrides Scrapper 2 DLC with the core version. So it's conflicting.

      I will see if this mod gets updated in the next few days. In the meantime I'll use my version.
    2. LilacLight
      LilacLight
      • member
      • 17 kudos
      Thank you both for letting me know about this, I try to get an update out soon!
    3. crazyjackal
      crazyjackal
      • premium
      • 35 kudos
      Thanks for the update.
  10. Scout4y
    Scout4y
    • member
    • 0 kudos
    Holy s#*! thank you so much.
    I never took Scrapper 2 because the glow bothered me a lot
  11. axelstoner
    axelstoner
    • member
    • 2 kudos
    dude your my hero
    1. LilacLight
      LilacLight
      • member
      • 17 kudos
      Dudette*

      But, seriously, your welcome!
    2. superslovak
      superslovak
      • member
      • 0 kudos
      i have been looking for something like this for ages thank you