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roxahris

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roxahris

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  1. roxahris
    roxahris
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    Sticky
    If the fonts don't load for you, and you have verified the game loads other files from the interface directory - please post your system specifications and any relevant details in the discussion under the FORUMS tab.
  2. djrxmx
    djrxmx
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    • 4 kudos
    I really love the "Main" font choice.  For what is available now at the Nexus (as of June 2024), in my opinion, this is the best typeface offering; and I've tried many of the different choices available on Nexus.
  3. koklowski
    koklowski
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    I fix the ammo account problem. I opened my mod HUDMenu.swf in JPEXS. Then I found a text field for upper ammo (the one which contains a number of ammo stored in clip weapon). In my case it was mod DEF_UI patch. The field was DefinedEditText(617). I changed the xmax value from 1000 to 1300 and it worked. I did the same in lower ammo text field which was a DefinedEditText(616). Now it all fit :):):)
    1. Masa81
      Masa81
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      Works perfectly. It was a small but annoying problem. Thx for the fix.
    2. NkL3
      NkL3
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      • 3 kudos
      Worked for me too . Thank you for the fix.
    3. pury1
      pury1
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      Not Worked for me, :/. Now, the "0" its like this: Ø
    4. Kiddgimmick
      Kiddgimmick
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      ty
    5. valshares24
      valshares24
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      • 5 kudos
      Worked.
    6. Masterlix1982
      Masterlix1982
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      KUDOS TO YOU DUDE!!!!
    7. JaneShepardN7
      JaneShepardN7
      • supporter
      • 76 kudos
      @koklowski

      YOU. ARE. GREAT!
      Thank you so much, it worked like a charm! Finally I can use font replacers without worry about the ammo counter. This post should be pinned!
      Here, take this super earned kudos!
    8. Garydunlop96
      Garydunlop96
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      Okay i got this working but the line seperating the the clip ammo count and the total ammo count is inside the last letter of the clip ammo count, anyone know how to move it along?
    9. pyroach
      pyroach
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      Thanks! This worked for me as well, even if it was a lot of extra BS just to get this mod (mostly) working.

      I know it's like a year later, but hey...
    10. Psywizard
      Psywizard
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      Thanks for posting this fix! I've got it fixed, more or less, but my ammo counter is arranged horizontally and the top counter 'DefinedEditText(617)' is on the left hand side of the configuration but is aligned passed the dividing line...I can't figure out how to move that part of the counter to the left of the dividing line. If anyone knows how to do that I would appreciate the help. Thanks, guys!
    11. Rasmus Jagd
      Rasmus Jagd
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      This certainly helped. But I too have the ammo counter arranged horizontally through DEF_UI, and had the overlapping issue, but I managed to fix it.

      In 617, i changed the value for both "xmin" and "rightmargin" to -460 and bumped up "xmax" to 1600.
      Furthermore, in 616 I set "align" to "left", and set "leftmargin" to 100. Here I also bumped up "xmax" to 1600.

      This made my ammo counter looks practically perfect, always centered around the diving line.
      This was with the "Alternate alternate font 1", so depending on what font you chose, you may have to tweak it a little.

      Hope this helps. :)
    12. wasdwasd12
      wasdwasd12
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      • 3 kudos
      anyone gonna give a step by step guide in how to do this?
    13. AgentBJ09
      AgentBJ09
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      Very nice find. Thanks for sharing.
    14. ebonyjack
      ebonyjack
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      Thanks for this, took me a while to figure out which file I needed to edit but I did manage to fix it. I'm using font #2
    15. Chadek
      Chadek
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      One question though. What's JPEXS?
    16. KaliMan9988
      KaliMan9988
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      This method still works even today for anyone wondering. It sucks that we have to manually fix it but the mod is pretty dead. 

      Heads up that any font change forks up the CC store font so you'll have to disable it if you wanna buy something.

      Just noticed the AP bar is cut off and to fix it use those same instructions as above but change DefineEditText (605) xmax 771 to 800.
    17. Northesk
      Northesk
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      For anyone still trying to fix this issue in 2022, I would say that FallUI HUD (requires MCM) can also be used. Big advantages are that you can access this in game rather than use the JPEGXS software like previous suggestions. Just go to UI menu, move the ammo indicator to the left until you can see numbers properly.
  4. CEBEP444
    CEBEP444
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    does it work with other languages? does it replace all text in the game? is it compratible with other mods (Def_inv and FallUi for example)? 
  5. aubrii
    aubrii
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    Does anyone know what these fonts are called and where I can download them?
    They are perfect for my eyes and I'd like them for my computer as well. thanks x
  6. Bullworth2
    Bullworth2
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    https://drive.google.com/file/d/1mwZBplJNqnw4zoDCyfE41YAXpw4tKZ4k/view?usp=sharing

    Thank you for this awesome mod it really makes the game feel different :) I hope you can see the image 
  7. FireStar999
    FireStar999
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    • 32 kudos
    Loving the alternate font 2 ^^
  8. SH0R00P
    SH0R00P
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    • 3 kudos
    New fonts like a breath of fresh air. Thanks for your work!
  9. KeyC0de
    KeyC0de
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    Does anybody know how to import our custom font manually into the game? Thanks.
  10. roth377
    roth377
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    I love the font -- and was wondering if somebody has attempted to port over to consoles? (specifically XB1). Searches showed no ports.

    Curiously to know if it was attempted by anyone, and just didn't work.

    If nobody's done it -- I'm wanting it enough to try porting myself (with permission). However, I'm clueless on the process -- and don't have FO4 on PC.
  11. Insomec
    Insomec
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    Amazing thanks, really enjoying this mod, look forward to any more fonts possibly being added!