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Jojash

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Jojash

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236 comments

  1. Jojash
    Jojash
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    Bug reports welcome! I've almost certainly forgotten to do something somewhere, so apologies in advance!

    If anyone has any suggestions for more implants or augments, please feel free to leave a comment. I can't promise that I will definitely implement every suggestion, but I will take the time to look at them all.

    Finally, if anyone wants to make meshes for any of the implants, or anything else, please do feel free to send me a message about it. I know a little scripting, but nothing about making meshes!
  2. MrFakename
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    Is this player only or cab it work on npcs/companions
  3. CHALLENGERIZER
    CHALLENGERIZER
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    So just a warning about this mod. The teleportation mechanism and upgrade tree works fine, but many other features are dodgy at best as well as at least one that introduces insane script lag. The psionic implant and upgrades cause massive script lag that can and will get stuck running the psionic effect in a loop at some point and break all the npc's you encounter's AI. 
    1. jamstraz
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      Can't say I ever encountered than in the 3 years I've used this mod.
  4. avs36
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    Hi Just downloaded the mod because it looks brilliant. Am stuck at the part where you have the quest to install the subcutanous relay. Have done that but the quest doesnt continue and there doesnt seem to be a way to activate the other transplants. Is there something I am missing
    1. jamstraz
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      Did you build a terminal to do research?
  5. Robocop1701
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    Never encountered the radio signal described, but an aircraft appeared when I moved through the vicinity along with a message about investigating the crash site.  I have been unable to locate the aircraft since its initial appearance.  It looked like it was on a roughly southern heading, but efforts to trace it have failed and there does not seem to be a map marker or a radio signal.

    Disregard.
    1. ThaTylar
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      hmm.
    2. lizardking5
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      That's a vanilla random event 
  6. ThaTylar
    ThaTylar
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    i uses a weapon that, to put it lightly, explodes chests, and now Old Ahab is a BT. Please help.
    1. cubbyman1
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      could you link that mod please? i have been looking for such a mod but have not been able to find one. i found some mods for opening doors with locks and even chains, but i couldn't find one for locked chests.
  7. cubbyman1
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    found this mod through a translation mod, and now i have to try it, i already have a mod kind of like this, that has to do with Kellogg and his tech inside of his body and augmenting them inside you, so i always love mods that have this idea and really want to try them out.

    it sucks that i had to find this mod through a translation mod, but i'm grateful regardless anyhow because otherwise i wouldn't have known of it's existence. 

    EDIT: this mod on this page is far better than the Kellogg mod, and man i have really been enjoying it.
    i guess i'm not a big fan of using hot keys, but that's because i'm using controller with limited functions, however i have another program that allows me to use other keyboard key bindings on top of what these limited controls will do, so that teleport ability i have been having lots of fun with, binding it with my strong attack button, or the one you use to as melee in combat with a gun in hand, so i decided to make a melee build in my game, and it's been damn fun.

    although i have been experiencing some major script lag lately, not sure if that's tied to using this mod or something else.
  8. saintjedi
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    location the quest stops?
  9. ZenVader
    ZenVader
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    in the last picture, did you give the deathclaw an implant to be able to teleport or is that an ability from a mod or vanilla possibly the deathclaw is using?
  10. DainaSawyer
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    Could a patch be made so this works with DEF_UI there's one for framework and def I would just like to see my Hud with your cool Hud elements 
  11. senjou2018
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    How can I change the HUD position? I want to adjust the shield gauge HUD