I'm using the 3rd person animations (based on Chinese Assault Rifle Animations made by Wardaddy), to add it to this weapon mods, which is Automatic Rifle (Colt Rifle) made by DegenerateDak and CSEP since this weapon mod doesn't include a 3rd person animations. But, because of that, it came with the sound which is made by Navaro and a fire sound made by you. Also, I'm also going to make Tactical Reload anims for both 1st and 3rd person, too. So, that led me to ask you if that's okay to you if I can use it (that was based on Wardaddy's 3rd person anims of Chinese Assault Rifle) for the 3rd person anims addon for the Colt Monitor if that's okay to you or not. If not, then I do understand your reasons for that decisions. Also, I'll include a proper credits for that, too when making this 3rd person addon and also making tr for both 1st and 3rd person, too. Also, is there a way to contact to you so that I can PM you for more details later based on this message if that's okay to you?
Here's the link for the Colt Monitor that I'm adding a 3rd person anims (based on Chinese Assault Rifle Animations made by Wardaddy) if you wanted to know more about this page: https://www.nexusmods.com/fallout4/mods/79893
Please let me know if you have any questions or concerns about this message.
Absolutely great! Works well with FF7CloudStrifes AK- 2047 & Combat Rifle reload by Chad.. Giving me a reason to return to vanilla weapons. Would LOVE 4 you to attempt sounds for the submachinge Gun & Assault Rifle. Aint no good sounds out there. IMO. Looking forward to your future sound work.
As good as the other sounds are, the Combat Shotgun in full auto uses the sounds of Machinegun Turrets. They in no way sync up and continue to play long after the firing has ceased, only stopping when you put away the gun. I've reinstalled the mod twice, so I can assume this was intentional.
Sorry, auto-shotties are a must for me and this mod makes them sound a bit crap. If that's a problem or bug I'd appreciate a fix, or if it's intentional I'd like the option to disable that particular sound via a different file or such.
Either way it's a great mod, but in my opinion a poor choice for the Automatic Combat Shotgun.
I really love these sounds, only issue I have is that in vats/slowmo combat rifle sound tottaly different? Im pretty sure i dont use any other combat rifle changing sound, so dunno if its mod fault or my files?
I've always been super critical about shooting sounds... Not many here in the nexus work for me sadly... This one however... Good job, I was looking for a reason to start using the combat rifle and shotgun.. Now i have it ... Can't wait for those assault rifle and submachine gun sounds <3
28 comments
Links: https://www.nexusmods.com/fallout4/mods/27430
I'm using the 3rd person animations (based on Chinese Assault Rifle Animations made by Wardaddy), to add it to this weapon mods, which is Automatic Rifle (Colt Rifle) made by DegenerateDak and CSEP since this weapon mod doesn't include a 3rd person animations. But, because of that, it came with the sound which is made by Navaro and a fire sound made by you. Also, I'm also going to make Tactical Reload anims for both 1st and 3rd person, too. So, that led me to ask you if that's okay to you if I can use it (that was based on Wardaddy's 3rd person anims of Chinese Assault Rifle) for the 3rd person anims addon for the Colt Monitor if that's okay to you or not. If not, then I do understand your reasons for that decisions. Also, I'll include a proper credits for that, too when making this 3rd person addon and also making tr for both 1st and 3rd person, too. Also, is there a way to contact to you so that I can PM you for more details later based on this message if that's okay to you?
Here's the link for the Colt Monitor that I'm adding a 3rd person anims (based on Chinese Assault Rifle Animations made by Wardaddy) if you wanted to know more about this page:
https://www.nexusmods.com/fallout4/mods/79893
Please let me know if you have any questions or concerns about this message.
Thank you,
From Winterworld19
Should I go back to it one day? Maybe cover some of the DLC weapons?
Sorry, auto-shotties are a must for me and this mod makes them sound a bit crap. If that's a problem or bug I'd appreciate a fix, or if it's intentional I'd like the option to disable that particular sound via a different file or such.
Either way it's a great mod, but in my opinion a poor choice for the Automatic Combat Shotgun.
When will you realease the AK47 sound overhaul from nuka world?