Fallout 4
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Riverwind

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Riverwind

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Fixes the issues surrounding 'un-kill-able' ghouls caused by the synergy between CROSS_GoreCrits and Ghoulish Ghouls.

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Fixes the issues surrounding 'un-kill-able' ghouls caused by the synergy between CROSS_GoreCrits and Ghoulish Ghouls.

The Issue:

When a ghoul was killed via critical kill with an energy weapon it "Gore Crit" and left behind a skeleton. (Actually it's still a ghoul corpse but all dressed up). When the reanimation spell triggered by Ghoulish Ghouls, the resulting ghoul's body parts where invulnerable, and therefore could not be properly killed via decapitation or leg dismemberment. This resulted in a relentless ghoul that would continuously return from the dead (kinda neat but not all the time...)

This patch prevents a ghoul that has been 'Gore Crit' from reanimating.

Patch currently covers flame, plasma, electric, and laser weapons.