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Marmo1233

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marmo1233

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69 comments

  1. bezmenia
    bezmenia
    • member
    • 0 kudos
    I simply ignore legendary weapons and armor, I don't touch or sell them, they simply don't exist for me.
    Terrible implementation from Bethesda.
  2. Rettznom
    Rettznom
    • premium
    • 3 kudos
    Well, it kinda worked, but since this mod was released before Far Harbor it just replaced ALL legendary items in the game with meat hooks. In 1 hour of playing I got like 15 legendary meat hooks. Kinda funny, but also kinda disappointing. ¯\_(?)_/¯
    1. Nerd15372007
      Nerd15372007
      • member
      • 0 kudos
      oh that's hilarious 
  3. childar
    childar
    • member
    • 1 kudos
    but why?
    1. Cruor34
      Cruor34
      • premium
      • 14 kudos
      Because they make the game too easy. I found an explosive combat shotgun. Each PELLET explodes. EVERYTHING dies in no time. If there is no challenge, then why play?
    2. ReiShingami
      ReiShingami
      • member
      • 0 kudos
      Then don't use it, simple as that.
    3. shockwave171
      shockwave171
      • BANNED
      • 18 kudos
      lol some of you will never understand the real fallout. legendary items "borderlanded" the s#*! out of the game and many fans hated it.
    4. shortylickens
      shortylickens
      • premium
      • 0 kudos
      I think I would still want Legendaries so I could sell them. In fact even if I thought legendary weapons were too powerful, I'd definitely want legendary armor anyways. But its a nice mod for people who wanna challenge themselves.

      Too much challenge was already removed when they got rid of repairing and altered how radiation works. And they simplified things a little too much with the removal of skills.
    5. grands4everyone
      grands4everyone
      • supporter
      • 22 kudos
      "Then don't use it, simple as that."


      The irony of this comment on the mod's page... SMH
    6. Sebidee
      Sebidee
      • member
      • 2 kudos
      Mainly because it's unrealistic. In Skyrim it was ok to have weapons that did special things because of magic but in Fallout it just doesn't work. Why should a gun be able to make a regular metal bullet explode on impact? Because of radiation? No.
    7. lostxsoul8o8
      lostxsoul8o8
      • member
      • 4 kudos
      Immersion, Cause you don't get legendary stuff in real life do you? Unique items sure, but not legendary weapons that shoot out magic.
    8. karlbadmanners
      karlbadmanners
      • member
      • 0 kudos
      You guys realize that they make bullets that explode IRL right?? Lol
    9. 1010001011001
      1010001011001
      • supporter
      • 0 kudos
      Yeah but then where are the incendiary rounds?

      The idea of magic weapons just... ruins the lore of the game completely.

      This isn't borderlands.
    10. WolfmanMODS
      WolfmanMODS
      • premium
      • 19 kudos
      You said it, FO4 is supposed to be SCI-FI Mad-Science game not a freaking Fantasy Magic game! Hence a theme in my new mod https://twitter.com/Mechtechnal/status/820147063191113728
    11. Alexmikli
      Alexmikli
      • member
      • 0 kudos
      They're fantasy BS that doesn't belong in Fallout
    12. itsbooby
      itsbooby
      • premium
      • 125 kudos
      legendaries stink
    13. GoldenGlobesCEO
      GoldenGlobesCEO
      • member
      • 2 kudos
      "You guys realize that they make bullets that explode IRL right?? Lol"
      yeah bullets not guns that magically convert regular ammo to explosive because they are legendary that's the key difference here
  4. deleted4362357
    deleted4362357
    • account closed
    • 0 kudos
    This mod works and endorsed. There's one problem though: Far Harbor items like poisonous Meathook are still in the game. Since the mod was uploaded before any Addon came out and was never updated i wonder will it it be? Im sure it's just checking a few boxes....
  5. slapdashbr
    slapdashbr
    • premium
    • 1 kudos
    Minor issue- This mod is generally working, but I still get some legendary enemies which always have a DLC weapon (low level, mostly "meat hooks" from far harbor lol). Vanilla weapons don't show up but DLC legendaries are still spawning. Any idea how to fix this?
    1. CirnoNeuron
      CirnoNeuron
      • member
      • 4 kudos
      Same, I have plenty of Meat hooks to go around here, otherwise it does seem to work.
  6. Littlefazer1
    Littlefazer1
    • supporter
    • 1 kudos
    Does this clash with any of the faction overhauls, Eg: Raider Overhaul, Wasteland grunts, Super mutant REDUX?
  7. WolfmanMODS
    WolfmanMODS
    • premium
    • 19 kudos
    Thanks this proved a very handy reference for a mod I'm working on, ENDORSEDED!
    https://twitter.com/Mechtechnal/status/820099233202184192
  8. Daiganzan
    Daiganzan
    • supporter
    • 4 kudos
    I noticed that mods which add weapons and use scripted lists or modify them directly will conflict with this. An easy change would be setting in all of the edited lists the ChanceNone parameter to 100%, which would imply that regardless of if anything is added no legendaries will drop at all. At least in theory.
  9. Royhr
    Royhr
    • premium
    • 9 kudos
    Well I installed this mod yet I still get legionaries dropping legendary.
    1. marmo1233
      marmo1233
      • premium
      • 61 kudos
      I've made it last year, maybe something changed in the meanwhile.
    2. XricsX
      XricsX
      • member
      • 76 kudos
      By any chance you're going to update this mod? I love it
    3. marmo1233
      marmo1233
      • premium
      • 61 kudos
      Now that I have the season pass I can check the dlc compatibility
      Edit: Can you tell me wich is dropping legendary items?
      Edit 2: Tested with raiders, gunners, robots and no legendary was dropped. Someone else having this issue?
    4. marmo1233
      marmo1233
      • premium
      • 61 kudos
      Ok looks like the mod War of the Commonwealth was the reason of the legendary items drop.
      Checked all the dlc and should work without any changes.
    5. Royhr
      Royhr
      • premium
      • 9 kudos
      Yes you are correct. Mod is currently working fine after I made sure to have it load close to the bottom of my load order. Thanks for helping out figuring everything out.
  10. vegaswanderer
    vegaswanderer
    • supporter
    • 125 kudos
    Awesome. Just an idea for an optional file in case you want to get rid of that stupid "legendary" tag altogether. Instead of removing "legendary" enemies, rename them to "raider veteran", "Old Deathclaw" and things like that. It would totally improve the immersion of the game. Thank you for this.
    1. marmo1233
      marmo1233
      • premium
      • 61 kudos
      It is not the purpose of this mod but it is a nice idea