Fallout 4

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Captain-Ultima

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captain-ultima

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About this mod

Another Unique. This time however, unlike what i originally planned, you will need some content from Creation Club.

Permissions and credits
Mirrors
Donations
IMPORTANT NOTICE
The latest version of this mod overhauls the quest so that it will no longer track the creature holding the weapon and instead tracks the weapon itself. In order to achieve this i had to rebuild the entire quest. You will most likely need to do a clean install of the mod if you experience any problems after the update as redoing the quest has changed the IDs of all entries in the .esp

Introduction
Welcome to the 15th weapon of my New Vegas Uniques Recreated series. In this series i will recreate some of my favorite unique New Vegas weapons. As basis for the weapons i will use Fallout 4 weapons as i do not have very good modelling skills. As a result of using Fallout 4 weapons as a base some of these will look different from their original counterparts but i will aim to keep them as close as possible. Each of these weapons will come with a Creation Club like mini quest to pinpoint you to the location so you do not need to search aimlessly. If the weapon is in the hands of a enemy, it will be an enemy that is easy to distinguish from the rest. Unlike in New Vegas, each weapon is also modifiable. Lastly, i have tried to keep the weapon stats as correct as possible. Hope you enjoy these recreations and don't be afraid to comment if you find something off in them or would like to suggest updates.

Description
This mod adds the Unique Gauss Rifle, YCS/186. Originally this weapon could only be gained if you didn't take the Wild Wasteland perk, otherwise you would gain the Alien Blaster Instead. The YCS/186 looks like a standard Gauss rifle, but with a sandy, rusted texture along the barrel and main body. It sports Darker wooden stock and has 4 more coils around the barrel, explaining the greater weight and damage, while remaining the same length. The lens of the scope is tinted an unusual shade of red instead of the standard color of the Gauss Rifle.

The Weapon
Just like in new vegas, my mod of the weapon has 10 more damage than the normal weights a point more and being a unique weapon, it is naturally more valuable.

Location
The Included Quest will Pinpoint you to the correct location

IMPORTANT
This weapon is built on the Prototype Gauss Rifle from Creation Club in order to give it the correct model, therefore it will require the Gauss Rifle Prototype as per bethesdas own guideline.

NOTE
I always suggest you do a clean install when you download updates from me, clean install ensures your mod works as i always test mine from a clean install and i rarely find bugs that way. If you just install this on top of the old something could collide.

Bundle
Now Available in Mega Pack v2

Tools Used
3D Studio Max 7 and Nif Plugs
Adobe Photoshop 7.0
NifSkope
Material Editor
Notepad++


Credits
Bethesda for the Construction Kit and the Gauss Rifle Model this was built on.
Obsidian for the Original weapon this is based on.
and the community for all the tools without this would not be possible.


Version History
1.0 - Initial Release
1.1 - Overhauled the quest, it no longer tracks the creature and instead tracks the weapon. This should help players experiencing the creature dying and quest completing on its own. The weapon is also updated to use the new Muzzle Flash effects.