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xMakeDamnSurex

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xMakeDamnSurex

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22 comments

  1. Gc17
    Gc17
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    I guess this mod is conflicting with something. I have the vanilla version, and I entered my HQ to find it was not loading properly, and... I'm not sure how to describe it.... I never tried LSD trips, but I'm pretty sure I got an idea of what it's like ahahaha! I mean, most of the walls and objects weren't showing, and all was surrounded by this darkness, where objects left a bright red-yellow-white track behind them when they moved across the screen, for example when people walked or when I looked or walked around. "Follow the stoned trail"!
    Disabling the mod solved the issue, but I'd really like to have a safe place to sleep and some source of food and water there, as it would be expected from a proper secret agency HQ.

    Edit: found what was conflicting! "faction housing overhaul - railroad HQ". It was enough to load this mod FIRST, then faction housing overhaul AFTER, and it all seems to work fine
    1. xMakeDamnSurex
      xMakeDamnSurex
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      oh good gosh!! that sounds incredibly stressful!! Thanks for letting me know! I can add it to the mod description!
    2. Drivinghard
      Drivinghard
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      did you see my yellow submarine in there i have been looking fir it since the 70's
  2. philan46
    philan46
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    Wow, since I visited Railroad HQ for first time I wished to have my own settlement there.

    The only drawback for me It's sharing the whole settlement with Railroad people messing around, I like settlements only for me and my companion xD

    Is there any posibility to made a copy of Railroad HQ like a standalone mod without people? I love so much the place, but I don't like sharing xD

    Anyway, thank you so much for the mod, I will try it when I finish my others settlements. Great job :)
    1. xMakeDamnSurex
      xMakeDamnSurex
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      Thank you friend! I personally haven't tried that but I do want to learn about making more settlements so this would be something to look into!
    2. Lebooms
      Lebooms
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      Just kill them all
  3. Darkstyler35
    Darkstyler35
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    Ok important things for this mod to work properly :
    1/ The esp needs to be cleaned to avoid conflicts and problems
    2/ Workshop isn't complete and doesn't have all usual options

    1/ First, cleaning : : everything is explained here : needs less to 10 minutes https://tes5edit.github.io/docs/7-mod-cleaning-and-error-checking.html#DifferentwaystoactivateQuickAutoClean = this will undelete references and mark them as disabled and delete errors
    • Once done close xedit (no need to save it's automatic)
    2/ Open once again the plugin but this time with the standard version of xedit.: Add a tick to RaillroadHQ player house clean.esp
    • Once loaded, in the left column expand the RaillroadHQ player house clean.esp/Cell/Block 5/Sub-Block 6/RailroadHQ001/Temporary, then scroll down untill you find WorkshopWorkbenchInterior "Atelier" [CONT:0012E2C4]
    • in the right pane find name - base, right-click/edit and replace WorkshopWorkbenchInterior "Atelier" [CONT:0012E2C4] by WorkshopWorkbench "Atelier" [CONT:000C1AEB]
    • Ctrl+s to save then exit
    • Once in game you have all the workshop options, structures, generators, everything
    Just tested it myself and seems to be running correctly.
    Enjoy :wink:
    1. Kaiser327
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      Yep, and also while they are there set the "WorkshopWorkbench "Workshop" [CONT:000C1AEB]" to Persistent under Record Flags (Sorted) at the top, so the workshop doesn't disappear and have a blackout.
  4. ColinLovesBobo
    ColinLovesBobo
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    Great mod! Thanks!
  5. AnomNum
    AnomNum
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    Why is this marked as a player home and not a settlement? I can't place any of the bigger things, like flooring and walls that I wanted to with this...
  6. midiaura1
    midiaura1
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    Very nice. Endorsed when it lets me.
    1. xMakeDamnSurex
      xMakeDamnSurex
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      Thank you friend!
  7. mlkmlkmlk1708
    mlkmlkmlk1708
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    hey guys is anyone else unable to find generators in there options? I cant find them so i have no power or lights
    1. xMakeDamnSurex
      xMakeDamnSurex
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      I'd use a mod that unlocks/adds more settlement options...I did only make this for myself and have ZERO experience making settlement mods ><
      i think the problem happens because the game registers it as "player house" Like diamond city stronghold and not as an actual settlement
  8. kevkiev
    kevkiev
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    Great idea. I hated the vanilla RR HQ, but couldn't find a pre-built overhaul that appealed to me. I installed the "no rubbish but objects remain" version and was finally able to turn the place into my own version of a better HQ.

    One nit, though: workshop objects sink into the floor. It's not a huge deal as long as you have Place Everywhere since you can simply eyeball the correct placement or use the arrow keys to move stuff, but it does add a slight hassle. (Would be a major hassle without PE though.)

    Is this a nit with the mod or something on my end?
    1. xMakeDamnSurex
      xMakeDamnSurex
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      I personally use Place Everywhere so maybe this is something I need to put in as a requirement! Thanks for letting me know...I personally have not had this trouble with objects sinking in the floor though...
  9. fayescarlet64
    fayescarlet64
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    Ooh, a very clean version with no rubble and stuff would be awesome!
    1. midiaura1
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      I agree. The crap on the floor was a deal breaker for me. However, I loved everything else about this mod.

      Edit: I just noticed that there is a cleaned up version in the downloads. Thank you!
  10. niepahoda
    niepahoda
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    Good idea!
    Can i send companions and settlers here?
    1. xMakeDamnSurex
      xMakeDamnSurex
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      I haven't actually tested that but I can look into it!
      As a guess - I'm going to say probably not with this version as I think it operates more like Homeplate in Diamond City. But this is definitely something I can look into!