Fallout 4
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Mr Jose Cuervo

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MrJoseCuervo

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18 comments

  1. MrJoseCuervo
    MrJoseCuervo
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    1.5 Update

    Lots of changes. More balanced more people (16 at level 3). Finally got the Station building to go away when you start the city. If you had problems getting the last version to show up for you, this update will fix your issue.
  2. crashbrennan
    crashbrennan
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    I love this, but the third level just seems really disappointing. No exterior wall, still tons of unused containers, and nothing ever gets done with the train engine, which has so much potential.

    Is there any hope of a fute update that changes any of that?
    1. MrJoseCuervo
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      This was created Pre-Conqueror, and I agree this plan needs an update. Stay tuned!
    2. MrJoseCuervo
      MrJoseCuervo
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      I have released a new city plan made with Conqueror in mind.

      https://www.nexusmods.com/fallout4/mods/42806

  3. RhaevynHart
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    This is a great concept, but other than your statement of 16 settlers at level 3, what does this have? Beds? Crops? Commercial plots/services? Defense? etc. etc. Thanks!
  4. Kalel12
    Kalel12
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    The blueprint is showing up but as a separate furniture item.
    1. MrJoseCuervo
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      What does that mean?
    2. Kalel12
      Kalel12
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      I think it means your blueprints are showing up as separate furniture items not city plans.
    3. MrJoseCuervo
      MrJoseCuervo
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      I'm not sure how that is possible
    4. Kalel12
      Kalel12
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      I didn't think it was possible for city plans to pop up as separate furniture items under the Sim settlement tab. If your city plans are not showing up that may be why.
    5. MrJoseCuervo
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      This is the only report of this happening.

      The reason the plans were not showing up before was because one of the Mods I used changed their ESP name. I simply recompiled the settlement making that mod not required.

      Can you post a screen shot of what you are experiencing?
    6. Kalel12
      Kalel12
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      I managed to fix the problem by using your esm files from the MJC City plan disaster pack. If I ever have that problem again I take screenshots and post them.
  5. QuantumBios
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    I started building the vanilla city plan, and when I went to change it to this one, this city plan was not listed in the available city plans. I have all the requirements, and am using the .esl version with NMM 64.3. Any tips to get it working?
    1. MrJoseCuervo
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      I am going to recompile this one like I did the others. That will fix the issue. Should be done tonight sometime.
  6. yzerman19
    yzerman19
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    When I finally get back to playing FO4, I am going to just play with sim settlements mods...like this. And maybe add a few major quest mods also. But it won't be for several months...having too much fun with SSE right now.
  7. RedRabe
    RedRabe
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    Looks like a train wreck.

    See what I did there? lololol

    :P

    Oh and thanx, keep em coming :D
    1. Higherleopards
      Higherleopards
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      Not tee bag

      Not tee bag at all
  8. Gannon93
    Gannon93
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    A settlement-wide mod with minimal additional requirements. Byootiful~