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WarMocK

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23 comments

  1. ghuhrwuh
    ghuhrwuh
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    can the icon show when the critical happens like new vegas? 
  2. EmperorPHNX
    EmperorPHNX
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    • 9 kudos
    Nice mod, thanks for fast reply and adding new version as well
  3. DominationPRO
    DominationPRO
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    So far is really good and consistent even with just 16% (8 Luck), however I saw another crits mod that add and set the crit chance value to 10%, 15% and 20% on the offensive perks like Gunslinger or Commando once you reach rank 2, 3 and 4, my question is would the crit chance stack? or that mod will overwrite this one?
  4. Captaintastyshakes
    Captaintastyshakes
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    Hey, is there a quick/easy way using FO4edit to reduce the magnitude of the effect from 2%/luck point to just 1%, or whatever I want?
    I like this idea, just want to scale it as I want is all.
    1. djshokwave
      djshokwave
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      My guess is it's in the SPEL records or something; I'll give it a try myself
  5. pury1
    pury1
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    Very great ideia! But, i use the mod for aprox 2 hours, and i get a 40% crit chance, in my experience. It's a litte to much, and break the game difficult, so, i will disable the mod for now, until have a update or i figure out how change the %(i has 7 points on Luck).
    1. pury1
      pury1
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      • 10 kudos
      I read the description, but i don't feel i have only 14%...
    2. WarMocK
      WarMocK
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      Just a reminder: The perk (temporarily) stacks with Overdrive. With 7 Luck the chances are 14 + 25 = 39 % for a critical hit outside of VATS. Once Overdrive wears off you'll drop back to 14 %, as the perk cannot interact with the active magic effect of Overdrive itself and therefore cannot make the effect last indefinitely.
  6. xPotatoLordx15
    xPotatoLordx15
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    Can please help ans respond fast? I didn't get any notification about the perk and it's no where in my game, I can't get this to work which sucks because I tried to install another critical hit outside vats mod and that wouldn't work either. Can plz help or update?
    1. Edsh0t
      Edsh0t
      • supporter
      • 1 kudos
      you don't get any notification for the perk itself., you simply occasionally get the notification that you scored a crit.
  7. deleted29241780
    deleted29241780
    • account closed
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    At this point I figured a random crit mod would never be added to Xbox, thanks so much for the port, has been working with no problems at all.

    Random crits almost completely fix the flawed game balance in this game: the low damage on automatic weapons make them super impractical in the vanilla game, where the loss of ammo economy and burst DPS in controlled crits (sneak, V.A.T.S) isn't worth the small increase in overall DPS. Weapons like the Minigun and Flamer become destructive on 10 luck characters, and even a small luck makes any rapid firing weapon have a DPS worth the cost of ammo, while still occasionally rewarding slower, more methodical weapons, and one-and-done guns like the shotguns manage to feel like they have a significant amount of oomf now. Unfortunately that means the Gauss Rifle is occasionally a nuke, but oh well, it already is in vanilla.
  8. KLPeel
    KLPeel
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    I like giving Legendaries to companions, settlers, provisioners, but so many of them involve crits (or VATS more directly). Does this apply the same crit chance to friendly NPCs and, if so, do they benefit from crit-related Legendaries?

    Thanks, whatever the case, for this useful mod.
    1. WarMocK
      WarMocK
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      No, perks need to be specifically applied to a character. And there's no simple and effective solution to do that will all potential companions.
  9. Rasberrytart
    Rasberrytart
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    Thanks for this. Works as advertised and endorsed
  10. pocholox
    pocholox
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    • 3 kudos
    seems fair to me