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zhesam

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zhesam

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25 comments

  1. Wealthsocker
    Wealthsocker
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    So I had only found one pistol, which was invisible. when I installed the original mod https://www.nexusmods.com/fallout4/mods/27233?tab=files&file_id=167355&nmm=1 (release 3), the thing suddenly had texture. So, apparently the replacer is missing files that it got with the other mod.
    So I did some testing. Apparently you only need the folders: textures, meshes, materials from the original mod. So you don't really need the original mod. 
    If you use Vortex: put these folders into the stagging folder of the Replacer mod, update Vortex and have fun.

    Here a Pic
    And as for the crashes after deleting/deactivating the replacer: Yes, it still does that :/
    After I reactivated the original mod or the replacer the crashes were gone.
  2. captain5561
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    Just installed this and pipe guns are now invisible for me--unsure if the issue is with your mod or with the original Militia Rifle. Anyone got ideas?
    1. EpicKaiGuy
      EpicKaiGuy
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      Same and now I can't uninstall the mod without ctd on new game or load
  3. This gun is perfect  stand in for the metro 2033 Bastard gun some thing I'm surprised no one has made for Fallout 4 
    1. Niklaus2001
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      1) It looks more like Sten or Austen, which is more realistic in any regard. 2) Everyone remembering weapons fed from metallic belts was working on Metro 2033, judging by how many weapons from there recall WWI stuff.
  4. o3yahn
    o3yahn
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    Hmmmm, I notice the date on this replacer is much older than the much larger recent update which apparently fixes the purple texture issues the original sometimes had.  Any chance it can be updated as well?
    1. zhesam
      zhesam
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      hi, it’s unlikely that I will do anything with it - - the source code has been gone for a long time and the game has been uninstalled, as well as the toolkit...
      this mod is quite simple - it uses assets from the original, and if the author did not change anything fundamentally in the models and in the names of the files, but simply made corrections inside, then mine does not need to be updated - all it does is tell which model and texture to use for the weapons from pipes
      Of course, if Todd broke something, then we need to figure it out, but realistically, there’s no time or motivation right now.
      Someday I planned to return to Fallout 4 Pipe Weapon 2.0 with a completely made from scratch, but at the moment there is no progress other than ideas - so it is postponed indefinitely
  5. ElGaspacho
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    The models look excellent, but the Iron Sight and reflex sights are horribly unsighted. Is there anyway that those could be fixed?
    1. temschmikk
      temschmikk
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      good old Kentucky windage? ;)
    2. theRealRandomGamer
      theRealRandomGamer
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      i confirm, the parallax is atrocious
  6. jintusmagnitus
    jintusmagnitus
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    This doesn't replace pipe revolvers does it? Its OK if it doesn't because I have a mod that I want to use to replace - but would be good to know if it does or not for future reference.
    1. zhesam
      zhesam
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      Hi, , well, the pipe revolver not so ugly to be replaced and somewhere on nexus was good handmade replacer with blue tape on it, forgot it name :(
    2. Johanssen
      Johanssen
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      https://www.nexusmods.com/fallout4/mods/18457
  7. Bananaonetwo
    Bananaonetwo
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    the picture is not clear, but for the bolt action version is it missing the ammo clip? I ask because the defense gun is also missing a clip and I was hoping this would be an alternative
    1. zhesam
      zhesam
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      vanilla bolt-action pipes doesn`t have ammo clip too, same as DefenseGun, same as this mod
  8. LocatingGoku
    LocatingGoku
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    It would be really nice if it also replaced the animations, the aim is a bit off with iron sights and very off with reflex sights.
    EDIT: nevermind, i just noticed the militia rifle mod doesn't have animations
  9. A5sguard
    A5sguard
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    It DOESN'T replace the vanilla pipe gun? How dissapointing.
    1. zhesam
      zhesam
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      It Does, but you need original mod to work,
      technically pipe guns now use model and texture from original mod, some attachments left vanilla(muzzles, bayonets)
    2. A5sguard
      A5sguard
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      That's good, but does the new esp still add the guns to the game through leveled lists?

      Also why does your description say this " and does not replace Vanilla Pipe guns of course."
    3. zhesam
      zhesam
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      1. that is compability sentence - mean dont use other pipe replaces with this mod
      2. new .esp doesnt change anything except model of pipe guns
    4. A5sguard
      A5sguard
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      That's excellent, well done.
  10. shabbacabba
    shabbacabba
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    So do I need to have the original Militia Rifle esp activated for this mod to work, or do I just need the assets from that mod for this one to work?
    1. zhesam
      zhesam
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      It just replace original esp, and You need assets from original