This page was last updated on 27 March 2018, 3:52PM
Changelogs
Version 1.1
-Brotherhood Fatigues damage and energy resistances reduced from 35/35 to 30/30 , as it was a little too appealing early game. It's still quite good since you can loot it at the Cambridge Police station when you meet Danse.
-Field Scribe Armor damage and energy resistances reduced from 35/35 to 20 and 15 however I added a 30 point carry weight enchantment to the outfit since it has a built in backpack. The outfit weighs 12 so the enchantment had to be pretty high to make it worthwhile.
-BOS Engineer's Armor buffed: weight 10, DR 20, ER 15.
-Minutemen General's Uniform weight increased from 5 to 15 since it is well armored now. Also reduced energy resist to 45
-Increased Kellog's armor DR to 55
Further tweaked the full body raider armors to be have quite high resistances but also quite high weights, making them impractical for most players.
-Spike Armor: weight 36, DR 42, ER 20
-Helmeted Spike Armor: weight 40, DR 48, ER 30
-Helmeted Cage Armor: weight 55, DR 60, ER 40