hey MrJose just a quick question did you use any sort of scrap mod to clear out the interior of the vanilla building or disabled Precombine objects? Cause I checked with Kinggath and he suggested that anyone using this plan should use the same scrap mod and disable Precombine objects. If the author had done the same thing, which should solve the building not being scrapped or cleared issue some people were having.
If i select this plan, the original abernathy house just stands there and the plan is built around it. so can't go through the door, can't use the stairs etc. what is wrong with my game?
When you first apply the plan the main house is stripped and all of the walls are replaced. If yours is not doing that I don't know why. Try to refresh the city plan at the desk.
ROTC is very buggy. Perhaps when KG has enough users to beta test it then it will work better. You should report these issues to Simsettlements.com so the bug is reported.
aha so it should strip down the original house. in my game, refresh or change the plan or even nuke the city and rebuilding one does nothing with the original building.
What's the intended max population size for this plan? I ask because it was showing as 6 when I used this plan yesterday, and I want to make sure that it wasn't bugged out.
I think I found the problem. One of the MOD Authors renamed his ESP and since I have required mods checked when I compiled the city it wont load if the old ESP name isn't seen. I will have to fix it tomorrow. I will upload it again with the required mod feature disabled.
It won't show for me so I'm assuming you ticked the box to not show in the build menu unless all requirements were met...I didn't install the markers mod since they are included in the mega pack.. Was going to through this in with the latest beta test I'm doing for KG... Oh well... Gratz on the release..
IMP has many more markers than the Tool Kit (I assume thats what you mean by Mega Pack) plus it lets you remove Vanilla Markers without the need for Scraping Mods. It's pretty awesome for removing the Hammering Markers in places like sanctuary.
IMP is awesome people! Don't let this Neigh-sayer convince you otherwise! =)
For some reason it doesn't show for me either. I do have IMP, which I agree is great, and I downloaded the G2M workshop, I've had it before, not my favorite but this sounds good so I downloaded it and have all the requirements listed but it's not showing up.
I do have Start Me up for this character. I have a character without that so I will work on that one for awhile and see if it makes a difference.
Got it working. I like the idea of this a lot. -- I had to re-update SimSettlement and then it worked.
Doesn't show up for me either. Have IMP, G2M, SS 3.1.5.a, ROTC and IR installed. Tried both esl and esp versions doesn't show up at city plan select menu list at Abernathy Farm. Ermm and all the DLCs as well.
Do you have SIM settlements 3.1.5? It didn't consistently show up for me until I upgraded and even then it took a few opening and closing of the City plans for it to show up.
I am also unable to call up the plan for Abernathy. I installed both IMP and G2M (following the links you provide in the page description) and zip. I, of course, have SS and the two expansion packs as well updated to the latest versions. Not sure what's going on here. I will go try the Oberland one and let you know if that isn't working either.
It is very slow to show up in your list. I mean real slow... like 5-10 minutes. SS still has a couple bugs causing the plans not to show very quickly, or leaders for that matter. Sometimes you have to open and close the list of city plans and leaders several times fo all of the choices to appear.
Strange. I have had no problem. If you feel like it, do me a favor and attempt to load the blueprint if you have Transfer settlements. It will tell you if you are missing something.
hey! im new to this blue prints mods... i downloaded everything needed for it. but i have no idea how to activate this blueprint on my settlement. is there any guide? cause i dont see this blueprint as city plan in the desk or anything
There is a blueprint provided for the final level 3 of the settlement under MISC files if you just want the settlement . Otherwise the ESP or ESL require the mods on the description page.
34 comments
what is wrong with my game?
When you first apply the plan the main house is stripped and all of the walls are replaced. If yours is not doing that I don't know why. Try to refresh the city plan at the desk.
ROTC is very buggy. Perhaps when KG has enough users to beta test it then it will work better. You should report these issues to Simsettlements.com so the bug is reported.
NMM is trash. I would use Mod Organizer.
At Level 3 its... 34
IMP is awesome people! Don't let this Neigh-sayer convince you otherwise! =)
I do have Start Me up for this character. I have a character without that so I will work on that one for awhile and see if it makes a difference.
Got it working. I like the idea of this a lot. -- I had to re-update SimSettlement and then it worked.
im new to this blue prints mods...
i downloaded everything needed for it.
but i have no idea how to activate this blueprint on my settlement.
is there any guide? cause i dont see this blueprint as city plan in the desk or anything
Be patient when you select it. It seems to take awhile.