Remeniscient of a by-gone era, these retro-inspired paint jobs for your Pip-Boy will make you the talk of the town.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
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File credits
This author has not credited anyone else in this file
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About Remeniscient of a by-gone era, these retro-inspired paint jobs for your Pip-Boy will make you the talk of the town. Craftable at any armor workbench. Each requires 2 plastic to craft.
There are a total of eight paint jobs:
Blue
Green
Pink
Yellow
Glittery Red
Glittery Black
Red with white polka-dots
Yellow with white polka-dots
Installation
Place the .esl and two .BA2 files into your Fallout 4/Data folder.
Enable Retro Pip-Boy Paint Job Pack.esl (Nexus Mod Manager users: NMM does not seem to fully support .esl files unless you use version 0.64.2 from GitHub, so you must enable the plugin from the Mods section of the Fallout 4 Main Menu screen)
Known Issue Some of the paint jobs have white knobs. While these display correctly in first person, they revert to their standard black in third person. This appears to be a game bug relating to craftable Pip-Boy Skins rather than a mod bug.
Thanks a bunch to Otellino for his help! Check out his mods (which also happens to contain some of my work) and enjoy!