Simple .esp that changes the player movement values back to default Vanilla, primarily for use with movement speed mods that change both NPC and PC movement values, but dislike changes to player movement.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
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File credits
Bethesda Softworks.
Todd "It just works" Howard
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Simple .esp that changes the player movement values back to Default/Vanilla, primarily for use with movement speed mods that change both NPC and PC movement values, but dislike changes to player movement.
Vanilla movement records have varying sensitivity (rotational values) contained within each movement set (walking,running,aiming,sprinting etc), This .esp carries across those vanilla values.
!REMEMBER TO LOAD THIS .ESP AFTER YOUR MOVEMENT MOD OF CHOICE FOR VALUES TO TAKE EFFECT!
If you dislike the varying rotational sensitivity I would recommend using RawInput over this file as it contains the same records but also includes fixes to camera sensitivity, or edit your favourite movement speed mod to include the fixes by dragging the values across from Rawinput using FO4Edit.