So far the mod seems to work quite well even on NG, but I'm concerned with how long it's been since any sort of update was done, is there a newer version somewhere?
All I've ever used from this mod is the ambient music, which is great, but the tracks get repetitive quite quickly so I wish there were more. It seems certain tracks always play when you're in specific areas of the game.
Kind of hesitant to try the gameplay changes since I think Arbitration and playing in Survival mode do enough on their own. Plus people's posts suggesting some lingering changes in game files even after uninstalling the mod make me wary. Still endorsed, just wish there were further updates.
The mod is good, I've been playing with it for a long time. But why is the oscillation of the weapon from the 3rd person not made (like a sniper in the scope)?And I do not find mods, or is it in principle not laid down?
So you're making humans in- and out of power armor move slower and bulkier, because of realistic weight considerations, but you are making a giant dinousaur beast move even faster? That's not realism, that's just difficulty increase.
but a deathclaw is a creature? it can easily move swifter than most things as it likely evolved and radiated to be like that, IRL a human weighs average of 62kg whilst a horse will weigh in the couple hundreds of kilo's yet there still much faster than us, even big dinosaurs like the Allosaurus weighed around 1500kg and moved at 50mph, ofc a deathclaw could move fast in the game (somewhere like 25 mph most likely)
I'm sorry, but it's absolutely realistic a 7ft tall "dinosaur" would be faster than humans. I don't even understand why you'd question that. Just look at the actual large animals we have on the planet right now and see how fast they are.
They are animals and have a lot of biological advantages to humans. By your logic, rhinos, elephants, lions, tigers, panthers and hypos wouldn't be faster, because they're much larger than humans. Not even elite athletes can outrun these animals by the way.
Unfortunately theres no more t-rex for me to get eaten by, realism doesn't involve nuclear waste and if it did you wouldn't lul your proably a skeleton go roleplay
"you are making a giant dinousaur beast move even faster?"
Most carnivorous dinosaurs could run faster than the fastest land mammal on earth (The Cheetah) and could do it for longer periods of time. The idea that Dinosaurs were slow, lumbering beasts is a myth people haven't believed since the 80s
Can't recommend this mod, some of the stuff is good and it's modular but the reason's for the power armour movement make no sense lore wise and there is no ongoing support for any issues.
You can always delete the power armor movement type record(s) from the movement module's plugin, using FO4Edit. The rest of the mod will still work.
Alternatively, I'd recommend carrying over vanilla's settings for power armor, and ensuring everything under the SPED section isn't over 470. That way you can negate the sprinting FPS stuttering bug.
Yeah, I liked a lot of what I read about this mod in the description, aside from that. Slowing down power armor because of weight is not a realistic change. The whole reason it's called *power* armor is because the hydraulics in the suit frame move all that extra weight for you. If they built the power armor correctly, it should feel essentially weightless.
Driving a giant truck, you aren't moving that either yet you feel the weight behind it, you know why ? GRAVITY !!! the weight changes make perfect sense ... if u didn't skip school and got the chance to learn about GRAVITY !!!
Rip ta3ldrius the gravity got him, he was driving a truck one morning and realized he only needed gravity for forward momentum an turned off his engine on the freeway.
Wow, i can see a lot of ppl have never worked with hydraulics (btw hydraulics make things feel lighter than what they really are, like when you pick up a glass and think its full but its not and you bout toss that sucker into your face) . You would not feel a thing in the suit at all, not you coming to a quick stop to a round house kick. Now the poor sob next to you thats not in a suit, yea he will feel the gravity and all your movements like an elephant just air dropped in.
642 comments
Kind of hesitant to try the gameplay changes since I think Arbitration and playing in Survival mode do enough on their own. Plus people's posts suggesting some lingering changes in game files even after uninstalling the mod make me wary. Still endorsed, just wish there were further updates.
They are animals and have a lot of biological advantages to humans. By your logic, rhinos, elephants, lions, tigers, panthers and hypos wouldn't be faster, because they're much larger than humans. Not even elite athletes can outrun these animals by the way.
just because something is big doesn't mean its slow
now carrying a big chunk of metal as your outfit on the other hand...
Most carnivorous dinosaurs could run faster than the fastest land mammal on earth (The Cheetah) and could do it for longer periods of time. The idea that Dinosaurs were slow, lumbering beasts is a myth people haven't believed since the 80s
Alternatively, I'd recommend carrying over vanilla's settings for power armor, and ensuring everything under the SPED section isn't over 470. That way you can negate the sprinting FPS stuttering bug.
the weight changes make perfect sense ... if u didn't skip school and got the chance to learn about GRAVITY !!!