About this mod
Adds 3 retextured hazmat suits with textures derived from the "Hot Rod" Power Armor paint jobs.
- Permissions and credits
This adds 3 new variants of the vanilla Hazmat Suit with new textures. It's taken from another project: PIRAD - Plausible and Immersive Radiation. People have asked about a standalone version so here goes. The suits are not spawned on leveled lists, there is exactly one copy of each placed in the Commonwealth.
They can be found at:
"Jaws" paint:
Cellar of Fort Strong, placed on the forklift in the room with the nuke stash.
"Pink" paint:
Between the Giddyup Buttercup parts on a shelf in Wilson Atomatoys Factory.
"Flames" paint:
In the cockpit of Skylanes Flight 1665.
Or spawned in the console. To find the formIDs, open the console and type help "hot rod" 4 armo, then do player.additem <formID> <amount>.
Compatibility:
Do NOT use this with PIRAD - Plausible and Immersive Radiation. Otherwise, anything that edits the aforementioned locations may conflict, you should load mods that alter them below HotRodderHazmatSuits.esp.
AWKCR and Armorsmith Extended patches are available on the Files tab.
Credits:
These are literally just edits of the vanilla diffuse map of the Hazmat Suit and its helmet put onto the same mesh through material swaps. Made using GIMP, Material Editor and xEdit.