Fallout 4

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falloutkid12

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falloutkid12

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  1. falloutkid12
    falloutkid12
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    Version 1.1a is out!

    Check the change-logs for details.

    *The first few batches of 1.1a ESL had a minor MCM error, please download the hotfix. Sorry guys!*

    *Be sure to completely uninstall the previous version and make a clean save before updating!*

    Post screenshots/suggestions! and be sure to report bug if you encounter any!
  2. OFFICERBEAR
    OFFICERBEAR
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    Would anyone know how to make it so that the light can shine on the players back? 
    1. wyllravengard
      wyllravengard
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    2. BrianGriffin777
      BrianGriffin777
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      Thank you so much, both of these mods together should be a nice cover for my inability to use the pipboy flashlight anymore, somehow.
  3. TheKevinEffect
    TheKevinEffect
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    Anyone know how to change the light colors? I've also tried using nifskope on the meshes to no success.
    1. BloodDawnSKY
      BloodDawnSKY
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      +1
    2. CincinnatusC13
      CincinnatusC13
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      Figured it out. Instructions below for anyone else interested:

      - Open the mesh of the particular light you're trying to change in NifSkope
      - Expand the various NiNodes etc until you see NiLightColorController
      - Expand the subsequent NiPoint3Interpolator branch, and then click on NiPosData
      - In the bottom left window, expand the "Keys" branch, and then expand the subsequent two "Keys" branches
      - Under the "Value" heading you'll see three numbers marked as X, Y and Z. X, Y and Z seem to correlate to R, G and B, so alter them in accordance with the RGB color you want. For example, I just wanted a completely neutral white lighting color, so I changed X Y and Z to all be 1.000000
      - Do the exact same for the second "Keys" branch, then save and try it out in game
  4. jarno5
    jarno5
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    If anyone is troubled by the light not loading after cell switch, I made a quick fix a while ago.
    Check out: https://www.nexusmods.com/fallout4/mods/46209
    Adds a simple OnCellLoad event to the reload script.
  5. magiambap
    magiambap
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    Hi can you add another light on the butt....for specific reasons :D
    1. magiambap
      magiambap
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      I moved it myself, thanks anyway
    2. daedaddy
      daedaddy
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      is this where your butt mod journey began?
    3. MercurialTyrant
      MercurialTyrant
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      MY GOD, this was the genesis.. the beginning of an era, a champion rises
    4. ToddHowardNeverLied
      ToddHowardNeverLied
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      this here was the moment where he left his humanity behind, and ascended to...GODHOOD.


      (almost like that moment where Griffith activated the behelit etc., very similar.)
    5. Tivoko
      Tivoko
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      Never thought I'd stumble upon this, yet here I am. Witnessing the genesis of a posterior madman.
    6. PhythonGaming
      PhythonGaming
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      This is the start of something Buttyful, yeah I'll go.
  6. NinjaZX14
    NinjaZX14
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    How do you activate the light? In Skyrim you just hold down the use key.
    1. bv2097
      bv2097
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      It's automatic and you shouldn't have to do anything o.o
  7. DeliberateChaos
    DeliberateChaos
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    Anyone know how to get the options in the MCM to take? Resets every time. I've tried MO2 installs and loose, both with the same result.
  8. hhandoko
    hhandoko
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    Has anyone figured out how to use make the light not shine when you are sneaking?
    I have been modifying it myself to suit my taste to make it have a larger radius and preferred orientation (covering from face to her abs), but hell, I can't make it work with sneak. I tried to copy what the Photolight AIO did with his Crouch Toggle Sneak thingy, but it's not working. Any advice?

    P.S. the reason I gave up on Photolight because it has this powdery effect on my character's skin, while Facelight maintains its glossiness.

    EDIT: Nvm, I made it work.
    1. deleted72296763
      deleted72296763
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      EDIT: Nvm, I made it work.

      Please, is it possible if you could upload your mod here on Nexus? I think I can speak for many of us that we'd like both of those things: (1) light automatically turns off when sneaking, and (2) light radius to cover more of the face and abs/torso
    2. InnocentAlpha
      InnocentAlpha
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      Line 51 of aaaFaceLightAddScript try adding this line and compiling in the ck.
      !PlayerREF.IsSneaking() && GetPlayerDialogueTarget().GetRace() == HumanRace
      ^^ if not sneaking show light ^^
  9. cronodoug
    cronodoug
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    Just need follower support.
  10. FireFallout
    FireFallout
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    i need this for my companion also how to use on her ?
  11. RhaevynHart
    RhaevynHart
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    I can't do without this mod.  However, it's becoming such a chore to have to keep resetting it after every cell load.  I wish it was still an active mod.  It needs much love to fix the things everyone here has said.  I will not use the other (Photo Light) because it just looks horrid.  I have proof:

    Spoiler:  
    Show

    NO LIGHTS


    FACE LIGHT - Gorgeous!


    PHOTO LIGHT - yeah... no
     

    Photo Light makes your character look so chalky, like someone dumped a bucket of matte makeup on your face and then tossed white powder over it.  Pics don't lie!  Face Light is so beautiful, but the frustration of when it works is almost too much.
    1. AlleyCa7
      AlleyCa7
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      Check this out my friend: https://www.nexusmods.com/fallout4/mods/46209
    2. RhaevynHart
      RhaevynHart
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      Hey VanillaNinja13 I appreciate that, but I have it and it didn't make a difference.  Light still goes off and doesn't come back on without going into MCM and switching brightness off and back on.  It's OK, I'm using Reginadl's Dynamic Cinematic Face Lights for now.  It's not exactly the same but at least it works.