About this mod
Adds a doctor to Drumlin diner to provide early game medical services when exploring the top left commonwealth map in survival.
- Permissions and credits
- Mirrors
- Changelogs
SKK Care Systems™ brings affordable medical services to the Concord area
If your running survival, hoovering up kills and stuff around the top left of the map in the early game can be painful with infection and rads. Not finding antibiotics and sprinting to Bethany, Patricia or Sun is irritating. Where do the Lexington based raiders go for their medical needs anyway ?
Drumlin is a busy encounter zone with a trader and chems pusher, so natural for a peripatetic medic to take a load off and set up shop. You may notice that Doc Drumlin is related to Doc Anderson. Also available in Fallout 4-76 where the humans may be dead, but handy Doc Drumlin persists. Health care for all !
Compatibility: The mod has no dependencies on extenders or DLCs and does not change any base game assets or objects, its 100% pure new Creation Kit forms (no scripts !). There are no issues with load order, unless you have a mod that messes with the Drumlin Diner location markers (which they shouldn't).
Validated compatibility:
Concord Expanded
Immersive Drumlin Diner
PC Manual download installation: Copy DocDrumlin.esp to your ...\Fallout 4\Data directory, enable in the Bethesda mod menu, mod manger or whatever.
Mod disable: v002 a Medikit tagged "Doc Drumlin's stuff" is on the North diner ledge. Activate "Disable the Doc" before removing the mod. The next time you exit and return to the cell, Doc Drumlin will be gone. Only remove mods if you are happy to accept potential conflicts from load order changes in a save game.
Bethesda.net users: I know you don't do manual install or removal, just disregard. I use this same description text on nexusmods.com and bethesda.net as I CBA to maintain multiple edits.
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If you have read the comprehensive solution description and still need support,
use the SKK Mods Discord channel https://discord.gg/tgKNT77DC8
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