Fallout 4

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Vos80

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Another Green Mod was originally developed for Xbox One, because I wanted to have a green mod that wasn't over the top and wouldn't crash the game.
The textures are optimized (meaning: lower resolution) to improve FPS. You can problably play this on your grandma's toaster.

The mod doesn't have any scripts, so you can add or remove the files at any moment in your game progress.


WHAT THE MOD DOES:
Landscape texture overhaul with lower resolution textures. The mod replaces the landscape textures (grass, plants, trees, rocks, roads, highways etc.)
and puts some more grass in the gameworld. You have the option to replace the meshes of the trees.



MOD FILES:
The amount of files might make it a bit confusing, so I'll outline below the structure of the mod. You can pick and choose to configure the mod as you like.



MAIN AND TEXTURE ARCHIVES:
It has a couple of different texture versions, the base version with a bit more color, and a desaturated one (If you didn't know: on Xbox ENB is not possible,
so I redid the textures to make it look different). Textures for the Commenwealth are included in de DLC version.

Base version: Commonwealth or DLC version
Desaturated: Commonwealth or DLC version

Select one of those, and place the Main.ba2 and Textures.ba2 in your Fallout folder (or extract them with Bethesda Archive Extractor to select the files you want)



ESP FILES:
There are a couple of .esp files included in each version. This is what might be a bit confusing, due to the structure of the mod.

If you want the mod like it is on the screenshots:
The mod works fine if you copy the files into the Fallout 4 Data folder. Extra trees are enabled with those files.
The _settlementGrassFix.esp is to prevent grass from growing in the static settlement houses, like in Covenant or Sanctuary.

If you don't want the meshes of the trees to be swapped:
In the regular .esp (AGM_FH_NW.esp or AGM_Commonwealth.esp) I've replaced the meshes of the trees,
but you won't see them until you disable the precombined data. That's why the _ExtraTrees.esp is included, that will disable the precombined data.
If you don't want to meshes of the trees to be swapped, just remove the _ExtraTrees esp.

If you have another mod that disables the precombined data but you don't want to have the extra trees:
Put the _NoMeshReplacement.esp in the Fallout 4 Data folder, and remove the AGM_FH_NW.esp or AGM_Commonwealth.esp file.



OPTIONAL TEXTURE FILES (included):
Some people might like the texture replacement I did for the maple trees, some people don't. So I packed the bare trees in the regular files,
and you can put extra leaves on the trees (and LOD) by replacing the DDS files. Both a desaturated version and one with a different texture are included.

OPTIONAL REPLACEMENT ESP (separate download):
To remove the ferns and orange maple trees from the commonwealth, replace de AGM_Commonwealth.esp or AGM_FH_NW.esp and put the meshes in the meshes -> SCOL folder.



Screenshots are from the Xbox version, because my PC has worse graphics believe it or not. Feel free to upload some PC screenshots.
Xbox Version: https://bethesda.net/en/mods/fallout4/mod-detail/2947173


Thanks and enjoy