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Mass Effect Style 3rd Person Camera
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This is a simple ini tweak. I took inspiration from Mass Effect 1 and 2, games in which the camera behavior is ideal to third person shooter/exploration mixed gameplay.


I. WHAT WAS CHANGED?

- Holstered weapon: Camera centers on the character.
- Unholstered weapon: Camera tilts to the left, similar to vanilla Fallout 4.
- "Zoom in" aiming fov was increased; moreover, it shows a bit more of the character's body.

Applies to both ranged and melee.


II. HOW TO INSTALL

1) Go to ...Documents\My Games\Fallout4

2) Back up Fallout4.ini

3) Open Fallout4.ini in Notepad

4) Add the following lines to the bottom of the ini

[Camera]
f3rdPersonAimDist=50.000
f3rdPersonAimFOV=70.0000
f3rdPersonPowerArmorCameraAdjust=0.0000
fMouseWheelZoomSpeed=3.0000
fMouseWheelZoomincrement=0.2000
fOverShoulderPosZ=10.0000
fOverShoulderPosX=0.000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=10.0000
fOverShoulderCombatPosX=50.0000
fOverShoulderMeleeCombatAddY=0.0000
fOverShoulderMeleeCombatPosZ=-20.0000
fOverShoulderMeleeCombatPosX=50.0000
fVanityModeMaxDist=400.0000
fVanityModeMinDist=70.0000
bApplyCameraNodeAnimations=0


5) Save.


III. HOW TO UNINSTALL

Delete the aforementioned entries or restore your Fallout4.ini backup.


IV. ISSUES

When weapons which are held lower than usual are equipped (eg. Minigun, Gatling Laser), you'll only be able to see its tip and maybe part of you character's body. Couldn't find an acceptable workaround.


V. FAQ

Q: What if I change the FOV?
Both default and fov 90 were tested. I believe anything in-between will work correctly; it's highly probable values above 90 will too.

Q: Does it work with Power Armor?
Yes.

Q: Can you move the crosshair off the character's head when the weapon is holstered?
It's possible, but messes up interaction triggers (eg. looting, stealing, starting a conversation). If you still want to do it, increase the value of fOverShoulderPosZ.

Q: What about the barber/surgeon camera glitch?
Check out "Barber and Surgeon Camera Fix", by k4tonic.

Q: I want to tweak these settings, any tips?
To keep the "Mass Effect-ish" feel:

a) f3rdPersonAimDist and fOverShoulderCombatPosX need to have the same values.
- f3rdPersonAimDist: depth between the character and the crosshair.
- fOverShoulderCombatPosX: horizontal distance between the character and the crosshair.

b) f3rdPersonAimFOV and fVanityModeMinDist also need the same values.
- f3rdPersonAimFOV: it's the FOV when you "zoom in" with your weapon.
- fVanityModeMinDist: controls how close the camera can get to your character.


VI. CLOSING WORDS

Feel free to edit, distribute or do whatever you want. No credits needed.