Do you know how to edit the Smoke Texture of the weapon projectile? I use NIFSKOPE changed all the texture and greyscale with GaussTracerBeam.nif to yellow, now the model on nifskope looks yellow now, but in the game, the smoke color of Gauss projectile is still blue....
It's an awesome work! I was tried to change the plasma explosion's color..But I never success.....effect's texuture and NIf is really.....hard to understand..... you did a great job
Really wish this was also available for X12 Plasmacaster. But I guess it would be way too much work. I'd love the yellow plasma.. I guess I should be using this anyway, to recolor the crit effect to blue, if nothing else. Getting green crit flames out of blue plasmacaster bolts breaks immersion something fierce lol
Any chance you could pop out an update that matches the Reflex reticles to match the energy colors? Having a Green reflex with Blue plasma just feels... wrong.
its weird i cant get the light given off by the projectile to be the right color, it says as green. other then that its working great. anyone have any ideas?
The critical effect hotfix doesn't have the vanilla green colour? Is that meant to happen? I like the default bluey-green colour, so I guess I'll have to do without it.
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you did a great job
I like the default bluey-green colour, so I guess I'll have to do without it.