Blueprint of the Longfellow's cabin settlements. Project the recreation of island. Powered by Snoopy.
Requirements
DLC requirements
DLC name
Wasteland Workshop
Far Harbor
Contraptions Workshop
Vault-Tec Workshop
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
Provided by the links to the source file is left.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.48
Version 1.48
Full revision of: stairs, power connections, logic gates, lights, entrance, walls, sheds.
Added devices: solar panels, radiation filters, turrets based on ptrs-41, fusion core refueler.
Removes the logic gates at front of the main gate, switcher connected directly.
Blueprint copy of the Longfellow's cabin, small militarized settlement fully electrified. Project the recreation of island.
Requirements: 1. Transfer Settlements ver. 1.53. 2. Clean up the territory before importing procedure, you make a decision. 3. After importing the blueprints: calibrate all sensors to enemies targeting, it's necessary to reconnect the logic gates wires on inner sides of the main gate, since they remain behind the logic gates textures.
Required list of mods (latest version): Auto Doors ver. 1.5 Fusion core refueler ver. 1.5 Fusion generator ver. 1.0 More guard barricades ver. 1.2 Glazing - Windows With Glass (WWE) ver. 0.2 Wall Pass-Through Power Conduits ver. 1.3 Settlement Radar Station ver. 2.3 Radiation Cleaning ver. 1.35 Solar panels ver 1.2 Solar sensor switches ver. 1.1 Timer power switch ver 1.0 Scrap-O-Tron 2000 ver. 1.5 Canteens of the Commonwealth (wearable) ver. 1.05 West Tek Tactical Optics - Night Vision Thermal Vision Goggles and More ver. 2.01 LAER (laser assisted electrical rifle) ver. 1.02 M60 Light machinegun ver. 1.6 Modular Simonov PTRS-41 Anti-Tank Rifle ver. 1.42 Farming resources ver. 2.3b
List of the shortness names of mods files (for technical reasons): Autodoors.esp FCRefueler.esp Fgenerator.esp Gbarricades.esp Glazing.esp Powerconduitspt.esp RadarSS.esp Rprotector.esp Solarpower.esp SSswitch.esp TPswitch.esp X13Scrapotron.esp Canteens.esp Westtektacticaloptics.esp Laer.esp M60LMG.esp PTRS41ATR.esp Fresources.esp