Updated again with roofs, freeform stockade walls, and thin windowed walls. Enjoy yourselves and do me a favor and upload some screenshots. Also no longer requires homemaker.
Matches the castle perfectly.... NO roofs or floors snap to the walls besides the ones that come with the mod... sucks hard to build with but I'll still do it
Would be a great mod, but only about half of it actually... exists? All of the roofs, doorways, windows, and a handful of the floors simply are not there.
hmm strange.. I personally got this as a FPS with a "dubious" military back story, which hardly qualifies as RPG by any definition! (yyyyyep! I am one of them there cranky arsed veteran old farts!) In fact I was a combat trained Navy Corpsman and I fully endorse this mod's FAQ! (If anyone has issues with this, please stand-by while I shoot you on principle, bandage the "booboo" and then send you packing home to mommy!) Keep up the good fight Roadhouse and stay as cranky as you like... or not!
You might want to consider 'Horizon' or 'Frost' gameplay overhauls for FO4. They could get you closer to what you were looking for. However, having no military experience, I am probably not a good judge of what you are looking for.
If Clay is added as a resource (as SimSettlements does) then we have the resource needed for the perfect complement to this... brick.
Bricks are not that technologically demanding. There's even absolutely vanilla call of brick being done courtesy of one Piper Wright;
Piper: (in her relationship chats) ...there was a hole in the outer wall that was covered with a bookcase. One Bookcase, that's it! Player (should you choose it): *chuckle* Not even some tape? Piper: No!! But now, you couldn't even tell the hole was there; brick, real mortar, the works.
i would endorse this just for that FAQ. And while i do agree with many people that this is one of the worst RPG's ever made i still appreciate it and plan to stick with it. i respect that it did a decent job of making fallout games better shooters! moar fans = Moar money = MOar fallout games with hopefully moar improvements! its a cycle people. if perfection could be created on the first try, we wouldn't have needed any more games after the 80's...
In all honestly, I mostly go on about how Fallout 4 doesn't deserve all the s*** it gets as a joke. I can't control what games people do and don't like.
@leet....Well if you MUST pigeon hole the game into a classic "RPG" definition to serve your point, it doesn't make your statement any less false.
Fallout 4 is the most important, in addition to best game ever made, RPG or otherwise. The scope is far beyond any personal preference you can put forward to contend. With the addition of mods, which I'm sure you're very familiar with, this game is literally anything you want it to be, which is something no other game can boast.
Fallout 4 gives you control. Knocks on story, graphics, or any other meme'd issues are irrelevant. woops
Fallout 4 isn't the only game with a huge modding community. Mount And Blade: Warband, Arma 3, Star Wars: Empire At War, and of course, Skyrim boast the same level of moddability as Fallout 4. But yeah, compared to a lot of other games, you have a bootyload of freedom with Fallout 4.
Never tried modding Morrowind; could never really get a hang of the Gamebryo engine. I really don't think any particular engine variation (Elder Scrolls-adapted Gamebryo, Fallout-adapted Gamebryo, 32-bit Creation, 64-bit Creation) is easier than any other, it really all depends on what your background is and what you start with. I, for one, had zero game development background when I started modding, and started with the 32-bit Creation Engine (The engine the non-annoying version of Skyrim uses). It's where I learned the framework of pretty much everything related to game development, and I'm significantly more comfortable with it than anything else.
73 comments
Also no longer requires homemaker.
But, yeah, I agree with you about the 'military' storylines..
Bricks are not that technologically demanding. There's even absolutely vanilla call of brick being done courtesy of one Piper Wright;
Piper: (in her relationship chats) ...there was a hole in the outer wall that was covered with a bookcase. One Bookcase, that's it!
Player (should you choose it): *chuckle* Not even some tape?
Piper: No!! But now, you couldn't even tell the hole was there; brick, real mortar, the works.
Hmmm
Fallout 4 is the most important, in addition to best game ever made, RPG or otherwise. The scope is far beyond any personal preference you can put forward to contend. With the addition of mods, which I'm sure you're very familiar with, this game is literally anything you want it to be, which is something no other game can boast.
Fallout 4 gives you control. Knocks on story, graphics, or any other meme'd issues are irrelevant. woops
Mount And Blade: Warband, Arma 3, Star Wars: Empire At War, and of course, Skyrim boast the same level of moddability as Fallout 4. But yeah, compared to a lot of other games, you have a bootyload of freedom with Fallout 4.
I, for one, had zero game development background when I started modding, and started with the 32-bit Creation Engine (The engine the non-annoying version of Skyrim uses). It's where I learned the framework of pretty much everything related to game development, and I'm significantly more comfortable with it than anything else.