About this mod
The world slowly heals from a devastating war, locations long thought forgotten slowly begin to emerge again as flood waters start to clear.
The brotherhood of steel have found such a location. Vault 165 Can be located on your pip-boy at the far east side of the commonwealth. Directly above Croup Manor. Speak to Paladin Shepard to start Quest
- Requirements
- Permissions and credits
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Translations
- Spanish
- German
- Donations
The brotherhood of steel have found such a location. Vault 165 Can be located on your pip-boy at the far east side of the commonwealth. Directly above Croup Manor. Speak to Paladin Shepard to start Quest.
Helpful Mod Notes:
- The mod is level based which means enemies and loot will change in relation to what your current level is.
- This is a standalone story and both quests do not effect the original story line in anyway
- Paladin Shepard is part of the brotherhood of steel but he doesn't have a faction, so you can still receive the quest regardless of what your standing is with them.
- There is no voice acting as of yet so you will need to switch on your subtitles.
- The second NPC who will give you the second quest is located in the Vault Nursery. The key to unlock the Nursery is in one of the Vault Bedrooms.
- Reward wise, there is loot spread through out the vault and a peace of power armour.
- The story of what happened to the Vault is mostly told through the many terminal entries so you may wish to read them from time to time.
- You can not open the Vault Entrance without talking to Paladin Shepard as he will give you the key that unlocks the elevator.
- None of the Fallout 4 DLC's are required for the mod. Just the base game.