The mod has been updated! Newest exterior version makes clear night time weathers look a little better in my opinion. By default night time has almost no fog or godrays and looks very flat and boring. This is basically a zero performance hit version of the "night time godrays" mod.
I also tweaked the values a little bit more, hopefully finding a good middle ground between "too foggy" and "I don't see a difference".
INTERIORS:
I have uploaded a new interior plugin. This acts a bit differently than the exterior file in that edits cells. Because of the crazy amount of cells in the game, I can't possibly test them all like I can with weathers in the exterior version. Because of this, the file is very likely to be hand tweaked at a later date. As I play the game I will fix any interiors that feel off. If you test out this file, please let me know if you run into any overly foggy or overly clear areas.
Near Fog Zero: https://www.nexusmods.com/fallout4/mods/29426?tab=postsNight Time God Rays: https://www.nexusmods.com/fallout4/mods/16265?tab=postsWill your mod affect PRP and are there any conflicts between them? I'm worried that the game may not be smooth due to conflictsPRP: https://www.nexusmods.com/fallout4/mods/46403
if you have NAC you can still use this, just know how to use xEdit. apart from 10 weathers, this mod doesn't conflict with it, literally just changes two values..
The values are under "FNAM - Fog Distance" and the two values are "Day - Near" and "Night - Near", both need to be changed to "0" (or 1 for interiors, for some reason)
Load nearfogzeroexterios, interiors, and nac esps in FO4edit. Hold shift when clicking okay.
Open NAC esp, open weathers, open every weather type, search for "near" until you find the values above. You'll set the values to 0
Hey Bretton, great mod. Do you use FO4Edit scripts to make the the weather and fog changes in your mods? Would it be possible for for you to make a script to that applies nearfog and all the other clarity edits?
66 comments
The mod has been updated! Newest exterior version makes clear night time weathers look a little better in my opinion. By default night time has almost no fog or godrays and looks very flat and boring. This is basically a zero performance hit version of the "night time godrays" mod.
I also tweaked the values a little bit more, hopefully finding a good middle ground between "too foggy" and "I don't see a difference".
INTERIORS:
I have uploaded a new interior plugin. This acts a bit differently than the exterior file in that edits cells. Because of the crazy amount of cells in the game, I can't possibly test them all like I can with weathers in the exterior version. Because of this, the file is very likely to be hand tweaked at a later date. As I play the game I will fix any interiors that feel off. If you test out this file, please let me know if you run into any overly foggy or overly clear areas.
Load nearfogzeroexterios, interiors, and nac esps in FO4edit. Hold shift when clicking okay.
Open NAC esp, open weathers, open every weather type, search for "near" until you find the values above. You'll set the values to 0
- Ice