For those saying this has a bug because when you move it the fps tanks or you even CTD. Simply put a switch on your generator and turn the power off. It should then be ok to move this and other power assets. There is no bug.
Thank you for the mod, it works as intended. There was another mod like this that added only smaller conductors with more radiance but this mod seems to be more complete.
Found a "bug". Moving the power towers added by this mod give me a huge FPS drop while they have cables connected to them. I have to remove every cable they have before moving it
This mod adds no towers, simply increases the values from the vanilla calues, i also had this happen, when moving a pylon with a lot of connections, in a settlement with a really high budget (i had an infinite budget plugin), though i thought it an engine limitation, if you have a lot of trouble with this and need to move a lot of things without lag use place everywhere:
https://www.nexusmods.com/fallout4/mods/9424
pay special attention to this features: You can precise rotate objects by X, Y and Z axis via mouse buttons (default) or mouse wheel (see config option). Tapping ctrl key changes rotation axis. Numpad + and - changes rotation angle step.
You can precise move objects by X, Y and Z axis via numpad keys. 2,8 - up and down, 4,6 - left and right, 7,9 - to and from player. Numpad / and * changes movement step.
You can save some object's parameters (position, rotation angles and scale) with '=' key and set all or some of this info to other objects. 1,2,3 - set X,Y,Z position, 4,5,6 - set X,Y,Z rotation angles, 7 - set scale, 0 - set all parameters.
When moving a pylon doing this; Cables won't move, but once you have it where you want it, selecting it to move and then placing it exactly where it lays updates all cables and they'll look properly attached.
Sorry that i can only offer a workarround, but if this is truly a bug and not an engine limitation as i belive it to be, (my theory is that the game probably has to calculate a lot of things at the same time wich causes FPS to drop), i've no idea what could be causing it or how to fix it (Besides reducing the range wich would be the same as not having the mod)
The reason is that the game tries to calculate the power range while it's being moved. it's another example of the player being too clever for his own good. When the game's handlling too many things at once, it's straight to CTD. Use the tab and store your wires, then reattach. Remember, the whole idea here is to lessen the number of things trying to overload the game engine.
This is a much needed mod for settlement building, along with "Longer Power Lines" by Puma361, this mod makes Power distribution far easier than in Vanilla Fallout 4. This mod negates the need to have a magnitude of spider web power lines cluttering up your settlements as vanilla power distribution sucks. For example you need to add several connectors up, sometimes on all 4 sides, of a building to get power to the bloody thing. You now only need to add lines to those items that have to have power lines attached to them after connecting up a few connectors and conduits I'm now just waiting for someone to figure out how to make it so in building a settlement you can have a free camera mode to help you build properly. Having you build from your character's perspective sucks big time as you can never get into the right position to properly craft stuff without crafting temporary platforms and walkways to get to those places. Bethesda should have made the settlement crafting system with a free camera mode and a sort of "stop time" mode as well, like in the original Fallout 3 V.A.T.S system, as during building things get in the way like annoying photo bombing settlers and companions lol. Thanks man awesome mod.
7 comments
Simply put a switch on your generator and turn the power off.
It should then be ok to move this and other power assets.
There is no bug.
Endorsed!
https://www.nexusmods.com/fallout4/mods/9424
pay special attention to this features:
You can precise rotate objects by X, Y and Z axis via mouse buttons (default) or mouse wheel (see config option). Tapping ctrl key changes rotation axis. Numpad + and - changes rotation angle step.
You can precise move objects by X, Y and Z axis via numpad keys. 2,8 - up and down, 4,6 - left and right, 7,9 - to and from player. Numpad / and * changes movement step.
You can save some object's parameters (position, rotation angles and scale) with '=' key and set all or some of this info to other objects. 1,2,3 - set X,Y,Z position, 4,5,6 - set X,Y,Z rotation angles, 7 - set scale, 0 - set all parameters.
When moving a pylon doing this; Cables won't move, but once you have it where you want it, selecting it to move and then placing it exactly where it lays updates all cables and they'll look properly attached.
Sorry that i can only offer a workarround, but if this is truly a bug and not an engine limitation as i belive it to be, (my theory is that the game probably has to calculate a lot of things at the same time wich causes FPS to drop), i've no idea what could be causing it or how to fix it (Besides reducing the range wich would be the same as not having the mod)
This mod negates the need to have a magnitude of spider web power lines cluttering up your settlements as vanilla power distribution sucks. For example you need to add several connectors up, sometimes on all 4 sides, of a building to get power to the bloody thing.
You now only need to add lines to those items that have to have power lines attached to them after connecting up a few connectors and conduits
I'm now just waiting for someone to figure out how to make it so in building a settlement you can have a free camera mode to help you build properly. Having you build from your character's perspective sucks big time as you can never get into the right position to properly craft stuff without crafting temporary platforms and walkways to get to those places.
Bethesda should have made the settlement crafting system with a free camera mode and a sort of "stop time" mode as well, like in the original Fallout 3 V.A.T.S system, as during building things get in the way like annoying photo bombing settlers and companions lol.
Thanks man awesome mod.