Just for the sake of posterity, I happened to check today and it turns out the Unofficial Patch covered this bug at some point, making this redundant if you already have said patch. Thanks again for fixing it back in 2018 though!
Was this mod supposed to address the combat music being stuck in the on position? I have this particular music track playing non-stop. The only way I can fix it is by turning on the radio, saving, turning off the radio, and reloading immediately. The fix lasts until I exit the game and start another session. Then I have to go through it all over again. I had hoped this mod would make it end once and for all but it doesn't seem to do that. If it wasn't supposed to, does anyone have any idea how to make it stop playing? Thanks for reading this far.
This mod fixed a handful of combat music end parts being mismatched from their original songs. Ever notice that upon finishing combat, it kind of sounds like the end of the wrong song was overriding the original one?
No, can't say as I have, but thank you to the MA for fixing it.
You don't happen to know how to turn off the combat music that I picked up in the Mechanist's Lair, that won't stop playing for RL days now? I found a fix for the cowering people in Bunker Hill, but I can't find a combat quest to turn off for Automatron.
If you haven't installed this already and aren't sure because there's no video, let me personally recommend it to you. It's very noticeable after you've played for a while and have come to expect the wrong outro for music... And then the actual, fitting one plays.
I updated this mod to the recent one and I get a message about how my save file relies on "combathigh07_fix.esp" which is no longer exist. Is it safe to ignore these message and load the save anyway?
I didn't remove or installed any other mod beside yours before updating it to the new version.
I tried to find the old version to see if it could fix this but there's no download of the file anymore.
Wow... I was just thinking about this, and really amy time the damn outro started to play. It's amazing how the little things make such a huge impact, lol
Just checked this out, the MUSzCombatBossLegendary05 finale track was incorrectly pointing to MUS_Combat_05_finale.wav, fixed it to MUS_Combat_Boss_05_finale.wav
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You don't happen to know how to turn off the combat music that I picked up in the Mechanist's Lair, that won't stop playing for RL days now? I found a fix for the cowering people in Bunker Hill, but I can't find a combat quest to turn off for Automatron.
I didn't remove or installed any other mod beside yours before updating it to the new version.
I tried to find the old version to see if it could fix this but there's no download of the file anymore.
It's amazing how the little things make such a huge impact, lol
Thanks, patched to 1.1.0.