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  1. Apalmemnom
    Apalmemnom
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    Hi there, some poeple seems to have trouble maing the armor invisible ; the last version should work, but I can't be sure.

    If you encounter that problem, try to use the no archive veresion, it comes with uncompressed files, but it doesn't really change the mod size.
  2. Apalmemnom
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    Big update incomming

    Version 1.1 is on the tracks, this update wil bring many new features : 

    - fixed some meshes and textures :
    There will probably still some problems here and there, I had just few feedbacks about it.
    - Color Swap for Visor :
    Many choices of colors and reflexions for the visors. However, it's notcompatibles with transparent ones since the textures are directly included in the mesh, so, not alterable ingame.
    - Black color for the outfit :
    Simple retexture of the suit that imitate another texture mod for Fallout NV.
    - Devices :
    Now, the cloaking device is just one option amongst others, there are diverse kits for diferent gameplays :
         - Experimental cloaking : most efficient than the simple one, but more effective, increase your sneak attacks, increase your agility and movement speed ; however, the device is experimental, and a bit radioactive...
        - Skirmisher kit : This kit favors high mobility in combat, allowing you to move faster, deflect damages when moving and make you invisible when sprinting to disorient your foes, allowing you to relocate fast and harass them with deadly strikes.
         - Shocktrooper kit : For a more frontal approach, the shocktrooper kit allows you to move a bit faster, especially while aiming, the cloak activates when moving, making you harder to hit.

    For those who wants to test this update, the beta is already available on my Patreon, your opinions about it are welcome !
  3. dubbinchick
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    My major grip so far: Your way of naming your files for download. Instead of "Chinese Stealth Armor" I downloaded several files, with names like "Main file" or "No Archives Version". I had to double check my mod loader, check the files mod folder, and finally manually download till I noticed your 'named' folders. Please rename your files.
  4. KnightBlade2
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    Problem with the transparent visor. With the opaque visor, any color can be selected. The transparent visor only shows in the default orange, however.
  5. Kai72
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    Not sure if this should be a bug report or not - but I'm having clipping issues with the transparent visor on my female character.
    Whenever I'm crouching with a weapon out my characters chin clips through the front of the mask, which I'd consider just a technical limitation if it were that it affected all characters - but female companions (curie, to be precise) do not seem to have this issue.
    I am using this face remodel for curie:
    https://www.nexusmods.com/fallout4/mods/25137

    I have the companion and preset installed and amusingly enough when I use the preset as well I still get the clipping, despite for all intents and purposes being identical to curie - screenshots below show what I mean:
    My character: https://i.gyazo.com/8109f4c2829b2761295ede30a0161afc.jpg
    Curie: https://i.gyazo.com/thumb/1000/5aa642cfa4295a18e0803911a3f75a1c-jpg.jpg
    (I am using the preset in the screenshot)

    Hopefully there is something really simple I'm missing ^^
    In the mean time I am using the opaque visor as this issue seems to be exclusive to the transparent one
  6. Fiskmaster
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    [DELETED]
  7. ElderThing
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    A quick question, is 1.1 AWCKR only?
    1. Apalmemnom
      Apalmemnom
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      Dammit, I forgot to make an esp without the needs of AWCKR :/ Thnks to remind me ^^
    2. Grendelin
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      I'm also not an AWCKR fan and would love the 1.1 update to work without it. I do love the suit though, only armor I ever wore in Fallout 3 once I got it! You did a very nice job with it!
    3. ElderThing
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      No problem!
  8. Grendelin
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    Please disregard this post, see above.
  9. superiorarsenal
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    Are there supposed to be visor color choices? I have the armor, and besides the normal opaque/transparent and a new section called "barrel" (With only one option "mate green") there's no option for me for visor color changes.
    1. Apalmemnom
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      It supposed to work properly, I've tested the mod with only this one active, so, most of the issues may come from other mods.
    2. Kage_Crow
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      It's because of the mod Chinese Stealth Armor Enhancements by Krakmonkey001 its not compatible with the 1.1 version of this mod
  10. prgh1212
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    esl file?
    1. Apalmemnom
      Apalmemnom
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      You mean esP ?
    2. MrWhipps
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      I believe he means turning the Esp file into a esl file, which doesn't count against your load order.

      Its very handy for modders who have 240+ active esps (like me)

    3. Apalmemnom
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      Oh, didn't knew that, thanks !
    4. MrWhipps
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      Oh wow, its mentioned one day ago and you already implemented it?

      That's nothing short of amazing, thank you so much!!!!
    5. Apalmemnom
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      Well, it's just two clicks in the CK, the longest part is to load the esp ^^
    6. prgh1212
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      esl file(FOR 1.1)?
    7. Apalmemnom
      Apalmemnom
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      This is the 1.1 ; I marked it with version 1 just to avoid NMM doing s*** with versionning which happens really often.
    8. prgh1212
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      ok
  11. jtssand
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    great job, i always wanted to look like a sad alien XD!
    1. Apalmemnom
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      Not even an Halo's Spartan ? XD
  12. superiorarsenal
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    So what are all the changes in the 1.1 update? Is it exactly as listed in the earlier post or are there differences? Super excited for it, but the "some people may not like the update" comment and no changelog/patch notes has me a little worried.
    1. Apalmemnom
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      The changes are similar to what is mentionned in the sticky plus some mods for the helmet. When I say that some poeple may not like, it's al about the kits since it can affect the gameplay heavly.
    2. superiorarsenal
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      Awesome thanks, can't wait to see all the new changes!
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