Fallout 4

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Leo1515

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Leo1515

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721 comments

  1. Leo1515
    Leo1515
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    Sticky
    

    


    Hey Guys thanks for the support and giving the mod a chance, it really means a lot to me. 


    I hope you all have fun playing!




    • 2.0 will likely be the final edition of the mod. NO broken Precombines or deleted references. Cleaned and tested in Xedit and in game.
    • -----Star City removed
    • -----Lighthouse near sanctuary removed
    • -----Two new cities in the glowing sea, TITAN and ARKUS
    • -----Many new locations added to existing towns
    • -----Balanced the mod for loot and challenge
    • -----Removed easy to acquire DLC weapons and armors
    • -----Added new Vendor and safehouse
    • -----Removed static cars on roads
    • -----Removed DLC enemies in early game areas
    • -----All areas around concord removed
    • -----Expanded town North of vault 111
    • -----Fixed not being able to acquire raider power armor in the glowing sea
    • Many existing Locations have been changed, new interiors, dungeons and general polish.


    Available now on Xbox and PlayStation!
    1. mateusmarcone
      mateusmarcone
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      As others have pointed out, this is the best mod of its class and should get much more exposure.
    2. sariq12
      sariq12
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      agree,this is excellent,plays well with all my existing mods so far as well.
      many thanks to the author for putting it up.
    3. leandrojbb
      leandrojbb
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      • 2 kudos
      Thank so much, it feels awesome right now. Thanks for updating and keeping support
    4. Posielily
      Posielily
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      Leo you have outdone yourself!  Beautiful mod, works great with the new update for Xbox X.  Thank you so much!!!
  2. DovahRich
    DovahRich
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    This might have been asked already, but how would this affect updating in a game already running the last version?
  3. Quarkles
    Quarkles
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    Not entirely sure whether this is load order specific but this mod seems to have a massive incompatility with south of the sea for me, it managed to make the glowing sea completely untreversible. There seems be to a massive visual glitch involving a crashed vertibird near the outskirts of Atlas City that takes over the entrie screen through weird texture warping and stretching at low enough altituides making the entire area impossible to navigate without the pipboys map

    Edit: Fixed it, If a similar issue somehow ever happens to anyone reading this just reinstall both of the mods im not sure what went wrong but it fixed the issue
    1. Leo1515
      Leo1515
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      • 78 kudos
      Good call , I run both mods with no issues.
  4. fallout3123
    fallout3123
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    Is this compatible with fallout 4 goty before the latest update that broke lot of mods?
    1. Leo1515
      Leo1515
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      • 78 kudos
      Yes
  5. kingmiamikdn
    kingmiamikdn
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    Any documentation on all, or at least most of the locations in this mod?
  6. ericeagle
    ericeagle
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    Using the pre-nextgen update and it seems to freeze during the loading screen using both Start Me Up Redux as well as the vanilla start.
    Happens with both the current as well as previous version.
    Disabling only this specific mod fixes it. Using Desperados and Badlands, and the appropriate LOD mod.
    Any ideas?

    EDIT: Nevermind. Completely unrelated issue; point lookout is incompatible with desperados, but for some reason this was the mod that causing it to freeze?
    Creation engine is beyond me sometimes.
  7. alexandersmirnovish
    alexandersmirnovish
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    Is this mod compatible or is there a patch to make it compatible with the south of The sea atoms storm mod?
    1. Leo1515
      Leo1515
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      It works fine with it. I have SOTS installed in my game. Load SOTS after my mod 
    2. alexandersmirnovish
      alexandersmirnovish
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      As in the mod south of The sea atoms storm it already adds things to the shiny sea, I was afraid that things would be cut, apart from the fact that in the description of the mod it said something about incompatibilities or something like that, Thanks for the clarification 
      By the way, I'm talking about the atoms storm standalone mod, not the original south of The sea mod 
  8. Komantti
    Komantti
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    Clipping with minuteman waystations after unlocking them from mod you and what army 2. Near Cobalt Rd.
    1. pressure68
      pressure68
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      I saw this too. I just removed the following cell from this mod with xEdit, and it's fine now:

      [CELL:0000DD37] (in Commonwealth "Commonwealth" [WRLD:0000003C] at -12,22)
  9. pressure68
    pressure68
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    Since I have most of the vanilla map memorized at this point, it is awesome to come across new places to explore now. Thank you so much for this, well done!
  10. MJS814
    MJS814
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    Kudos to you for releasing 2.0! I know you spent a lot of time to bring this release to fruition.  Many thanks.
  11. Leo1515
    Leo1515
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    Available now on Xbox and PlayStation!

    Tell your PlayStation Wastelanders !