FOMOD INSTALLER VERSION Use the FOMOD installer version with a mod manager like Nexus Mod Manager and follow the instructions in the installer.
MANUAL INSTALL VERSION Extract the contents of the rar file to your Fallout 4 Data folder. Enable OWR2.esp using a mod manager or manually within your ../AppData/Local/Fallout4/Plugins.txt.
Craftable Decorations Optionally enable OWR2_CraftableDecor.esp if you want to install OWR2 themed billboards, animated flags and posters into your Workshop menu (Decorations > Wall Decorations > Signs). Optionally use OWR2_CraftableDecor_CW.esp below OWR2_CraftableDecor.esp in your load order if you own the Contraptions Workshop DLC and want to add OWR2 themed powered posters as well.
Setlement Keywords Expanded (SKE) Optionally use OWR2_SKEPatch.esp below OWR2.esp in your load order if you’re using Settlement Keywords Expanded (SKE) by Sharlikran and want the craftable settlement radios placed in SKE > Decorations > Old World Radio under their appropriate submenu. Optionally use OWR2_CraftableDecor_SKPatch.esp below OWR2_CraftableDecor.esp in your load order to do the same with craftable decorations. Optionally use OWR2_CraftableDecor_CW_SKPatch.esp below OWR2_CraftableDecor_CW.esp in your load order to do the same with powered posters.
IF YOU’RE NEW TO MODDING FALLOUT 4 Ensure these lines appear in your ../Documents/My Games/Fallout4/Fallout4Custom.ini:
Radio stations are instantly available through your Pip-Boy radio as soon as you enable the mod.
CRAFTABLE SETTLEMENT RADIOS
Craftable settlement radios are available through your Workshop menu under Decorations > Miscellaneous, unless you’re using the SKE patch (OWR2_SKEPatch.esp) in which case they are placed in SKE > Decorations > Old World Radio under their appropriate submenu (see How To Install section).
HOLOTAPE SETTINGS
All radio stations come with their own settings holotapes that can be crafted at your Chemistry Station under Utilities. You can use these holotapes to change volume for the station or skip tracks.
DUAL AUDIO FOR REPCONN RADIO
Besides changing the volume and skip tracks, you can also use the settings holotape for Repconn Radio to change between the classic version and Zanov edition of the station. This means the radio station has DJ parts and radio drama that are mutually present for both versions of the radio, and you can either listen to the classic version that plays space themed old-timey music, or you can choose the Zanov version that plays electro music by Zanov.
CRAFTABLE DECORATIONS
If you’ve installed the decorations pack (OWR2_Craftable_Decor.esp) OWR2 themed billboards, animated flags and posters are available through your Workshop menu under Decorations > Wall Decorations > Signs, and in case you’ve installed the Contraptions Workshop exclusive powered posters as well (OWR2_Craftable_Decor_CW.esp) they are available under Decorations > Wall Decorations > Posters. Unless of course if you’re using the SKE patch (OWR2_Craftable_Decor_SKPatch.esp and OWR2_Craftable_Decor_CW_SKPatch.esp) in which case they are placed in SKE > Decorations > Old World Radio under their appropriate submenus (see How To Install section).
ESL files have not been updated yet to 1.1. Don't worry, it will be.
In the Optional Files tab you will find the two ESL versions of this mod (Fomod and manual install). Not all ESP plugins will get the ESL treatment, however any additional compatibility patches or smaller content has this ESL version option. ESL versions are applied to plugins that can support the option.
ESL files do not count towards your total load order. However, they are Master files and will automatically be placed at the top of your load order with the DLC and other ESM files.
INSTALLATION
ESL files can be enabled in game in the Mods/Load Order screen or with the latest NMM beta 0.63.17. Current NMM Version 0.63.14 does not support ESL files.
ESP and ESL?
The normal Main file download and the ESL version are not to be used as interchangeable plugins. You either use one or you use the other. The ESL version does not require the main file download.
UPDATE v1.3 - fixed an issue that only occurred in a new game, during the pre-war sequence - the Enclave EyeBots only get dispatched into the world after you left the Vault
UPDATE v1.2 - added the Enclave National Broadcast, along with new billboards, flags and posters - featuring Enclave EyeBots partolling between major settlements, broadcasting Enclave propaganda (no vanilla cell edits) - patrolling EyeBots can be disabled using the settings holotape for Enclave National Broadcast, craftable at Chemistry Stations under Utility - buildable settlement radios and propaganda EyeBots available in Workshop Mode under Decorations / Miscellaneous or under the appropriate OWR section of SKE if you're using the Settlement Keywords patch
Here's a workaround to prevent most of the bugs related to Eyebots.
Before installing the mod, play the game for a bit and go to Diamond City. Make sure you have at least 1 unit of plastic in your inventory. You can buy one at Myrna's. Go to the Science! Center and save your game. Install the mod. Go to the Chemical Crafting Station and craft the settings holotape for the Enclave Radio Play the tape and disable the Eyebots.
Doing it this way prevents any Eyebots from spawning in the world, since you've never been outside on that save. I hope some of you will find it helpful :3
Музыка в модификации - это вся старая патриотическая музыка марширующего оркестра из библиотеки Конгресса, такая же, как и оригинальная станция Анклава из Fallout 3. Извините за плохой перевод. Да, и это не спам. Не будь дураком.
I love the old world Radio, both 1 & 2. I only was wondering if 2 things. 1)this works with fallout London? 2)Will there OWR3? 3)is there andy chance get small maybe one two station mod for fallout London? (I will still appreciate you regardless of answers)
I don't believe so. They said they were going to do more with this mod but it has been 6 years. They probably started families and moved on. I am not upset, I understand, just probably will not be any more content. I wish them all the best.
The mod works fine with GOG Fallout 4 and with Fallout London. All of it meshes fine with Vortex. Theres a guy that has a spotify playlist he put together for FOLON you can find on reddit.
Thank you very much for the mod. I do have a slight concern with the mod (enclave radio bots) killing the (Codsworth intro related) bloatflies in Sanctuary. I've heard that Codsworth is bugged due to Creation Club content, but if the bots only spawn after I discover Concord, Diamond City, or *X* amount of settlements.. AKA when I wake up (survival or horizon save) I find dead bloatflies and dead Enclave eyebots. Or add a patch for the stupid CC bugs that keep Codsworth from completing that part of the main quest. Currently I keep it disabled until I talk to Codsworth (just in case). Again, thanks for the great mod!
I'm not sure if the Enclave Eyebots killing the Bloatflies would actually break the quest on its own, but you can disable the eyebots in the settings holotape, but then again you'd need a Chem Station to craft the holotape which usually happens after the Codsworth scene. so yeah, if you wanna make sure, then you probably should install the mod after that first scene. or use this console command before arriving to Sanctuary the first time: set ENB_EyebotsEnabled to 0
231 comments
1st channel: OldWorldRadioBoston
2nd channel: OldWorldRadio2
FOMOD INSTALLER VERSION
Use the FOMOD installer version with a mod manager like Nexus Mod Manager and follow the instructions in the installer.
MANUAL INSTALL VERSION
Extract the contents of the rar file to your Fallout 4 Data folder.
Enable OWR2.esp using a mod manager or manually within your ../AppData/Local/Fallout4/Plugins.txt.
Craftable Decorations
Optionally enable OWR2_CraftableDecor.esp if you want to install OWR2 themed billboards, animated flags and posters into your Workshop menu (Decorations > Wall Decorations > Signs).
Optionally use OWR2_CraftableDecor_CW.esp below OWR2_CraftableDecor.esp in your load order if you own the Contraptions Workshop DLC and want to add OWR2 themed powered posters as well.
Setlement Keywords Expanded (SKE)
Optionally use OWR2_SKEPatch.esp below OWR2.esp in your load order if you’re using Settlement Keywords Expanded (SKE) by Sharlikran and want the craftable settlement radios placed in SKE > Decorations > Old World Radio under their appropriate submenu.
Optionally use OWR2_CraftableDecor_SKPatch.esp below OWR2_CraftableDecor.esp in your load order to do the same with craftable decorations.
Optionally use OWR2_CraftableDecor_CW_SKPatch.esp below OWR2_CraftableDecor_CW.esp in your load order to do the same with powered posters.
IF YOU’RE NEW TO MODDING FALLOUT 4
Ensure these lines appear in your ../Documents/My Games/Fallout4/Fallout4Custom.ini:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
If you have trouble installing mods, check these tutorials by Gopher:
Enabling Mods for FALLOUT 4
FALLOUT 4: Installing Mods on PC (MANUALLY)
HOW TO USE IN THE GAME
RADIO STATIONS
Radio stations are instantly available through your Pip-Boy radio as soon as you enable the mod.
CRAFTABLE SETTLEMENT RADIOS
Craftable settlement radios are available through your Workshop menu under Decorations > Miscellaneous, unless you’re using the SKE patch (OWR2_SKEPatch.esp) in which case they are placed in SKE > Decorations > Old World Radio under their appropriate submenu (see How To Install section).
HOLOTAPE SETTINGS
All radio stations come with their own settings holotapes that can be crafted at your Chemistry Station under Utilities. You can use these holotapes to change volume for the station or skip tracks.
DUAL AUDIO FOR REPCONN RADIO
Besides changing the volume and skip tracks, you can also use the settings holotape for Repconn Radio to change between the classic version and Zanov edition of the station. This means the radio station has DJ parts and radio drama that are mutually present for both versions of the radio, and you can either listen to the classic version that plays space themed old-timey music, or you can choose the Zanov version that plays electro music by Zanov.
CRAFTABLE DECORATIONS
If you’ve installed the decorations pack (OWR2_Craftable_Decor.esp) OWR2 themed billboards, animated flags and posters are available through your Workshop menu under Decorations > Wall Decorations > Signs, and in case you’ve installed the Contraptions Workshop exclusive powered posters as well (OWR2_Craftable_Decor_CW.esp) they are available under Decorations > Wall Decorations > Posters. Unless of course if you’re using the SKE patch (OWR2_Craftable_Decor_SKPatch.esp and OWR2_Craftable_Decor_CW_SKPatch.esp) in which case they are placed in SKE > Decorations > Old World Radio under their appropriate submenus (see How To Install section).
ESL files have not been updated yet to 1.1. Don't worry, it will be.
In the Optional Files tab you will find the two ESL versions of this mod (Fomod and manual install). Not all ESP plugins will get the ESL treatment, however any additional compatibility patches or smaller content has this ESL version option. ESL versions are applied to plugins that can support the option.
ESL files do not count towards your total load order. However, they are Master files and will automatically be placed at the top of your load order with the DLC and other ESM files.
INSTALLATION
ESL files can be enabled in game in the Mods/Load Order screen or with the latest NMM beta 0.63.17. Current NMM Version 0.63.14 does not support ESL files.
ESP and ESL?
The normal Main file download and the ESL version are not to be used as interchangeable plugins. You either use one or you use the other. The ESL version does not require the main file download.
- fixed an issue that only occurred in a new game, during the pre-war sequence
- the Enclave EyeBots only get dispatched into the world after you left the Vault
UPDATE v1.2
- added the Enclave National Broadcast, along with new billboards, flags and posters
- featuring Enclave EyeBots partolling between major settlements, broadcasting Enclave propaganda (no vanilla cell edits)
- patrolling EyeBots can be disabled using the settings holotape for Enclave National Broadcast, craftable at Chemistry Stations under Utility
- buildable settlement radios and propaganda EyeBots available in Workshop Mode under Decorations / Miscellaneous or under the appropriate OWR section of SKE if you're using the Settlement Keywords patch
Before installing the mod, play the game for a bit and go to Diamond City.
Make sure you have at least 1 unit of plastic in your inventory. You can buy one at Myrna's.
Go to the Science! Center and save your game.
Install the mod.
Go to the Chemical Crafting Station and craft the settings holotape for the Enclave Radio
Play the tape and disable the Eyebots.
Doing it this way prevents any Eyebots from spawning in the world, since you've never been outside on that save. I hope some of you will find it helpful :3
-edit i totally forgot i already have a comment lol
"... but you can disable the eyebots in the settings holotape..."
I do have a slight concern with the mod (enclave radio bots) killing the (Codsworth intro related) bloatflies in Sanctuary.
I've heard that Codsworth is bugged due to Creation Club content, but if the bots only spawn after I discover Concord, Diamond City, or *X* amount of settlements..
AKA when I wake up (survival or horizon save) I find dead bloatflies and dead Enclave eyebots.
Or add a patch for the stupid CC bugs that keep Codsworth from completing that part of the main quest.
Currently I keep it disabled until I talk to Codsworth (just in case).
Again, thanks for the great mod!
set ENB_EyebotsEnabled to 0