Small update to the mod, if anyone still uses it. Hope to update it more before the end of the year. Have fun!
Changelog: Version 1.4 Redone mod in creation kit Now uses MCM to choose amount of shipments vendors sell MCM Option to add/remove shipments at workshop Armor vendor (easier/faster to implement, may change in future versions) Seperate download for Wasteland Workshop owners (same mod just includes concrete shipments from WW)
I think i finally fixed all the stuff i borked when rushing through to update this and my other mods. I hope it works as intended now. I'm very sorry for any inconveniences i caused.
I've been using this mod for many years, in many different playthroughs, and always works perfectly. A great boon for settlement builders. And thank-you so much for creating an MCM menu, that's always a great help when running many mods. Great work, thank-you!
Thanks for reminding me! Forgot to do that, but now it is done! Hopefully i'll have time tomorrow to make a proper fomod installer so there will be only a single download.
47 comments
Have fun!
Changelog:
Version 1.4
Redone mod in creation kit
Now uses MCM to choose amount of shipments vendors sell
MCM Option to add/remove shipments at workshop Armor vendor (easier/faster to implement, may change in future versions)
Seperate download for Wasteland Workshop owners (same mod just includes concrete shipments from WW)
I think i finally fixed all the stuff i borked when rushing through to update this and my other mods. I hope it works as intended now.
I'm very sorry for any inconveniences i caused.
This makes it at least useful to do decent trades + mod which adds ~ 30K caps for traders
Thanks for the update. I had converted the old "MoreShipments_20" file to an esl for my game. Any chance you could do that with the new MCM version?
ESL, like!
MCM, looking forward to trying it!
https://www.nexusmods.com/fallout4/mods/5173/?