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DeadPool2099 - Hitman47101

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DeadPool2099

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277 comments

  1. Zoskiacu
    Zoskiacu
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    • 12 posts
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    For some reason it crashes when I open the weapon workbench
    1. Zoskiacu
      Zoskiacu
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      False alarm, it was another mod
  2. X01003
    X01003
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    I'm sorry, but are those mods listed in Requirements a must have or just additions to the basic mod itself ?
  3. Helixien
    Helixien
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    • 812 posts
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    I can confirm that the marksman comabt barrel breaks the gun for usage in power armor! The gun wont show up in first person and cant be fired. Every other barrel works just fine! Would be great to see a bugfix for that!
    Also no, its not another mod I use. I made a profile just for testing in MO2 and aktivated only your gun and still the problem stayed.

    Another question: If I where to make faction paintjobs for your weapon and upload them, thats cool with you?

    Edit: Also great job! This has become my favorite weapon in F4!
    1. DeadPool2099
      DeadPool2099
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      Thanks, I'll take a look what's wrong with barrel. Yes, you can make paintjobs and upload them :)
    2. kerrigan1603
      kerrigan1603
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      Dumb question, does this have third person animations?
    3. Lythael
      Lythael
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      • 465 posts
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      Can confirm that it doesn't work in PA
      also idk why but when i spawned the gun via console commands to test it it spawned without barrel (without any barrel i had to add the barrel via workbench)
  4. pury1
    pury1
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    Guys, if you use Looks Menu Compendium, download this mod BEFORE LMC, or, in xEdit, delete the "Races" file in Bullpup Bozar Mod.
    1. NBT_Snake
      NBT_Snake
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      Hey I noticed this entry too when looking through FO4edit for conflicts - any idea why this would have been included originally and what the conflict actually does to your game? I want to be sure when removing the RACES field that I'm not going to break the mod.
    2. ACAB1312
      ACAB1312
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      If a weapon mod includes the existing human race record, always delete it. The CK adds that on it's own sometimes to the plugin when duplicating it to create the additive subgraph. The existing human race record does absolutely nothing in weapon mods, it's there by accident every time, and it'll just be a pointless identical to master record. It'll just prevent mods that actually make changes to the human race from working if loaded after them.
    3. pury1
      pury1
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      ACAB answer the question :p, is a CK s*** feature. Normally, the weapon creators make a "clean" esp after done the weapon in CK, but, sometimes, this things happen.
    4. NBT_Snake
      NBT_Snake
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      Thanks everyone - I remember seeing other weapon mods where the RACE records are added, I'll go confirm which ones now and post the same info on their modpages for everyone using them. Thanks again!
  5. Alepap
    Alepap
    • member
    • 111 posts
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    This weapon is beautiful with beautiful animations.
    Endorsed!

    If only we could get some see through scopes on it.
  6. Laptoprocker
    Laptoprocker
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    Is there a Horizon compatibility patch somewhere that I'M missing? :/
    1. Greb651
      Greb651
      • supporter
      • 28 posts
      • 0 kudos
      Yes @ ThaMan's Horizon Weapons Patches
  7. Chrisizapyro
    Chrisizapyro
    • member
    • 10 posts
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    Hello Love this mod. Could you implement a better locational damage patch for this weapon possibly? Unfortunately with that mod the gun is very weak.
    1. Helixien
      Helixien
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      • 812 posts
      • 206 kudos
      There is a patch here: https://www.nexusmods.com/fallout4/mods/26316
    2. Chrisizapyro
      Chrisizapyro
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      Hey thanks a lot for pointing me in the right direction! I was looking at that but didn't see it at first. Cheers!
  8. 2Scribble
    2Scribble
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    • 161 posts
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    Hey!

    I'm not begging for a merged weapons bundle

    I'm not complaining about the scope not being another modders scope

    I'm not complaining about the animations not being real world enough in a game with rifles held in the wrong hand and plumbing weaponry

    I'm not demanding a conversion or a patch or a buff to make it the God weapon it never was in FNV

    I just want to say I love this mod and I appreciate the hard work

    1. McGriggles
      McGriggles
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      Lol love this comment. This community needs more people like this.
  9. thomasthewest
    thomasthewest
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    Great mod. :)
    I use it as my primary sniper weapon all the time.
  10. AnarchyDoom
    AnarchyDoom
    • member
    • 33 posts
    • 1 kudos
    I love the mod but the game mini-freezes for a second when equipping the gun occasionally. Anyone got a fix?
    1. somerandomsheepthathops
      somerandomsheepthathops
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      • 657 posts
      • 15 kudos
      This sounds like an issue with getting the textures to load. I've had the same issue with other guns. I BELIEVE the solution for this issue is to extract the textures from the .BA2 Archive, and load them as loose files... or the opposite, compress them into .ba2. I don't particularly remember I'm afraid, this has been reported on other guns though. I think a Google search will be your best bet.
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