Fallout 4

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DeadPool2099 - Hitman47101

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DeadPool2099

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422 comments

  1. Geministar
    Geministar
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    Endorsed

    I didn't think I'd like this weapon when compared to a lot of other AR mods that use more modern looking weapons, but this gun works like a charm, after applying the various bug fixes, and fits into the game nicely (canonically, even). The only downside is that the 5.56 ammo is really not prevalent until you can get to vendors in or near DC and I really wanted something I could use in place of a Hunting Rifle to snipe with early on. So, I used FO4edit to add the ability to rechamber the gun to .45 or .308, now it's more like a modern adaptive combat rifle. Early in the game, there will be sufficient .45 or .308 ammo to let me use it as a combat rifle or sniper, and then later I can return it to a 5.56 combat rifle. I'm thinking I may add in the 7.62 and/or .50 cal to make it stronger for late game.
  2. Haxxle
    Haxxle
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    The sights for this gun is off.
    It seems that point of aim is a notch under where the bullets actually fire to. (EG: The crosshair for headshots had to be adjusted to around upper chest to compensate)
    1. Chroniclerope
      Chroniclerope
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      I'm finding that on the circular holo, the point of aim is off the the right.  Incredibly frustrating, and I have no idea how to fix it myself.
  3. Gunrunner66
    Gunrunner66
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    Some people really hate bullpups.  I don't.  I think they look pretty cool.  True, they aren't really viable as combat weapons, due to the contortions one must go through to reload them, and only a few designs have actually prooven effective in battle.  Nor has the layout really caught on as a hunting arm.

    But I digress.  This is an awesome rifle right here.  The model is esquisite, the textures are spot on, and lots of modifications to choose from.  I'm a bit puzzled by the .223 ammo choice; on the other hand, Fo4 might as well just have some nebulous "universal ammo", as unlike FNV, caliber seems to make little diffrence.  A .50 handgun and a .50 rifle use the same round in Fo4, and that dog won't hunt.  Wish it were craftable, but that's just a peeve.

    In any case, enthusiasticaly endorsed!
    1. TwintailGear
      TwintailGear
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      From what I know, I'm not a gunnut or a ballistic expert, .223 and 5.56 are nearly the same sized caliber and it was chambered specifically for .223 in Fallout 2 until it was rechambered specifically for 5.56 in NV just like how the .223 pistol was when it became That Gun.
  4. DeadEye2077
    DeadEye2077
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    Can I use console commands to get this gun early on? Sorry if I missed something.
    1. JedBurger
      JedBurger
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      • 3 kudos
      yes, i did
      help bozar 4 weap
  5. VikingMetalrock
    VikingMetalrock
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    Анимация перезарядки плохо сделана рука проходит сквозь магазин , сама винтовка очень большая и тяжелая для своего калибра , не реалистично выглядит . 
  6. oregano
    oregano
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    • 11 kudos
    When using the holo sight the player is too far away from the sight, the player needs to zoom in closer to the holo sight, like it does with the holo sight on your service rifle.
  7. wysiwyg
    wysiwyg
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    Unfortunately, even if you switch to semiautomatic and put a long barrel and scope on it, the weapon still has the accuracy of an assault rifle (Aim Model). 
  8. Mk99Tr
    Mk99Tr
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    • 1 kudos
    Bozar but good
  9. mancubuszero
    mancubuszero
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    Just an FYI, I had a couple of Bozars spawn with no barrel.  I checked in xEdit and the Automatic Rifle combination is missing the barrel from the Includes list. I corrected it in my .esp already, but figured I'd leave this info here in case anyone else ever runs into this. 
    1. Clouudy
      Clouudy
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      • 0 kudos
      Would you consider uploading your version to Nexus?
    2. OlivePeel
      OlivePeel
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      For those who are new to xedit
      -Open the .esp in xedit
      -Weapon -> F4NV_Bozar -> Scroll till you see Object Template, Combinations, Combination 9
      -Right click on the open space next to Includes -> Add -> Change 'NULL - Null Reference' to 'F4NV_modcol_Bozar_Barrels_Short' and let the name auto complete -> Change 'Don't use all' to True
      -Save .esp and it just works
  10. Bejtulla
    Bejtulla
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    .