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wer123456

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wer123456

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126 comments

  1. lp8785
    lp8785
    • member
    • 36 kudos
    The Lightsaber version is 3.9,so this mod still work?
  2. WuTangYeti
    WuTangYeti
    • member
    • 0 kudos
    Do the animations work on vanilla wepons? I want to use those animations 
  3. EmperorPHNX
    EmperorPHNX
    • supporter
    • 9 kudos
     Ngl I was happy when I see custom animation mod for lightsabers, but animations are too fast, and looks weird, wish we had slower version.
  4. ShiSuixItachi
    ShiSuixItachi
    • premium
    • 0 kudos
    can someone just port the animations from JEdi Fallen Order? 
    or the animations from the Garrys Mod JvS servers?
  5. L0R0
    L0R0
    • supporter
    • 0 kudos
    Guys I am loosing it... I cant make the animations work... can anyone please help me I spent like 4 hours trying to get it fixed read throgh everything reinstalled the mods tried pugin rules I just have no idea whats wrong...Lightsabers work just the animations... I am loosing it please any kind soul that reads this and knows what to do help...Thanks
  6. Aezel
    Aezel
    • member
    • 0 kudos
    Veeery awesome mod ! Also thinking about thoses dual wielding mods, maybe the last posture we need :D
  7. Icyball
    Icyball
    • supporter
    • 2 kudos
    For any vortex users who may be struggling to get the animations to start working...

    First, Follow DMagnus's instructions:

    1) Click "plugins" section on the vertical, left menu of the Vortex window.
    Then by clicking set "Manage Rules" button (placed toward the top of the Vortex window), search the necessary mods.

    Set multiple rules such as the following:

    The lightsabermod plugin [must load after] Samurai Mod
    The lightsabermod plugin [must load after] Kensei Mod
    The lightsabermod plugin [must load after] Staffmaster Mod
    The lightsaer animation plugin [must load after] lightsabermod

    after setting up something like this, close the rule-making window.

    2) Click the "Sort Now" button that is also toward the top of the window, like the "Manage Rules" button under the Plugins section. In fact, it is the button on the left of the "Manage Rules" button.

    3) Go back to your "Mods" Menu and click the "Deploy Mods" button toward the top of the window. The button looks like a chain link.

    4) Some window might pop up, asking you whether you want to delete some files. Confirm and continue.

    5) That's it. Your lightsaber animations should work now. At least that is how I made mine work.
    If it still does not work, make sure you have downloaded the correct files. Samurai Mod, Kensei Mod, Staffmaster Mod, "The Lightsaber 3.7" (from "Star Wars - The Lightsaber" mod page), "Lightsaber Animations 3.7" (under "OPTIONAL FILES" of the same mod page).

    Also, you can set up more rules in the Plugins section, for good measure, like defining the order of Samurai, Kensei, and Staffmaster. However, this is probably unnecessary and overkill.

    Oh, and you should probably make a new lightsaber. A lightsaber you had before doing the above may not display the correct animations.

    Cheers.
  8. saintjedi
    saintjedi
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    • 2 kudos
    Is this mod old, because on the lightsaber 3.6 mod page there is a custom animation using the 3 required mod on this page?
  9. Myst42
    Myst42
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    • 682 kudos
    I'm sorry, I'm probably too dumb for this or I missed some critical install instruction, or maybe it's a mod conflict I dont have the skills to fix
    Downloaded this and all the requirements, and suddenly my lightsaber in game has no blade.
    Went to the workbench to see what was going on, and blade upgrade had nothing. I put a blade in it, and then the lightsaber had no blade and the animations were just fists.
    RIP
  10. Szoldyck1
    Szoldyck1
    • member
    • 0 kudos
    can I modify the mod and remove those jumps that it does every time you try to hit while moving forward? And if it can be done, what file should I remove?